Logo
Futureshaper.com

Contract 3D Technical Artist for VR App

Futureshaper.com, San Francisco

Save Job

At Udemy, we’re on a mission to transform lives through learning. Through our intelligent skills platform and a global community of instructors, we’ve helped over 70 million learners and 16,000 organizations achieve their goals. Come join us in ensuring everyone, everywhere has access to the skills they need to unlock their potential and create possibilities for themselves and others.

About You

This is a Contract position. We are looking for a 3D Technical Artist with strong experience in creating immersive VR experiences. You’ll possess excellent abilities in 3D modeling, toolset mastery of Unreal Engine, and optimization for VR platforms like Meta Quest.

  1. Proven experience as a Technical Artist in VR or gaming/experiences.
  2. Expert-level Unreal Engine skills, especially in scene assembly, lighting, and performance optimization.
  3. Deep understanding of VR performance constraints and rendering pipelines for Meta Quest 2/3.
  4. Experience working with Meta’s Unreal Engine plugins.
  5. Strong knowledge of shaders, materials, and VFX creation.
  6. Ability to problem-solve and collaborate with both developers and artists.

Bonus Points

  1. Experience in educational or training simulations.
  2. Familiarity with speech simulation or crowd environments.

About This Project

Udemy DOJO is a cutting-edge Virtual Reality (VR) companion app designed to enhance Udemy’s public speaking courses. The goal is to create an immersive, interactive environment where learners can safely practice and build confidence in real-world speaking scenarios.

You’ll be joining our prototype phase – building the foundation of this transformative learning experience. This is your chance to help shape the look and feel of a VR education tool that will be used by thousands of learners worldwide.

About This Role

As a Technical Artist, you’ll be the bridge between art and engineering—bringing realistic environments to life while optimizing for Meta Quest devices. You will take charge of designing realistic virtual venues, ensuring user avatars’ lifelike embodiment, and integrating AI-feedback systems in tandem with our technical teams.

You will master an end-to-end VR pipeline alongside AI-integration cross-functionally across art, UX, and VR. This role ensures users in our educational landscape feel emotionally connected and empowered.

Responsibilities:

  1. Collaborate closely with developers and Udemy’s creative team to implement visually polished, performant VR environments.
  2. Translate 3D assets and environment designs into immersive VR scenes in Unreal Engine.
  3. Work with shaders, materials, lighting, and VFX to achieve a semi-realistic or realistic aesthetic.
  4. Optimize assets and rendering for Meta Quest 2/3, ensuring performance and frame rate targets are met.
  5. Help integrate interactive elements on stage (lighting, mic setup, crowd reactions, etc.).
  6. Assist with light scripting and debugging tools to allow for scenario customization.

We understand that not everyone will match each of the above qualifications. However, we also realize that everyone has unique experiences that can add value to our company. Even if you think your background might not perfectly align, we'd love to hear from you!

We aspire to be as vibrant and dynamic as the communities we serve, as inquisitive as those who use our platform, and as revolutionary as the future we strive to open for everyone.

Our Benefits Start with U

Our benefits start with you and were built to provide you and your family with the protection and care you need, making it easy to access the right coverage when you need it most. Benefits vary by region, and we encourage applicants to review our US Benefits and Ireland Benefits pages to get an understanding of some of the benefits we offer. For details on region-specific benefits, please refer to the information provided during the hiring process.

#J-18808-Ljbffr