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Sony Pictures Entertainment

Sr. Graphics Programmer

Sony Pictures Entertainment, Culver City, California, United States, 90232


At Sony Innovation Studios, a division of Sony Pictures Entertainment, we develop future entertainment technologies, and we recently announced the establishment of the first LED virtual production stage on the Sony Pictures Studios lot in Culver City, CA. The new LED stage allows SIS to expand its technologies to virtual production with its award-winning Atom View volumetric rendering technology.

Sony Innovation Studios is looking for a talented Senior Graphics Programmer, who has a passion for the latest and greatest in real-time 3D rendering techniques, to develop innovative graphics. As a Senior Graphics Programmer, you will design and implement new state-of-the-art and existing render techniques, including real-time lighting, culling, raytracing, and more.

You will help drive and innovate future research into emerging graphics fields and rendering techniques. You will collaborate cross disciplines with artists, designers, and other engineers to deliver high quality graphics features and solutions.

Core Responsibilities

Graphics feature development (design, decision, implementation, test)

Develop clean, efficient, and well tested code

Debug, profile, and optimize CPU and GPU code

Mentorship and guidance for junior engineers

Research into future innovative graphics technologies

Job Requirements

Bachelor's degree in computer science or equivalent experience

7+ years as a graphics engineer working with real-time 3D graphics

Strong 3D math skills – linear algebra, vector/matrix math, quaternions, etc.

Strong skills in modern C++ 14/17/20

Strong graphics debugging and profiling skills

Thorough understanding of current GPU architectures

Good understanding of multi-threaded programming and optimization techniques

Experience with modern graphics and compute APIs, like DirectX12 and Vulkan

Experience with HLSL/GLSL or other equivalent shader languages

Excellent verbal and written communication skills

Motivated and proactive self-starter, able to operate in a highly dynamic environment

Passionate about computer graphics and low-level hardware

Bonus:

Shipped at least 1 AAA game title

Experience with asynchronous compute shaders

Experience using modern real-time ray tracing APIs

Understanding of VR and AR rendering technologies

Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics. To request an accommodation for purposes of participating in the hiring process, you may contact us at SPE Accommodation Assistance@spe.sony.com.