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META

Engineering Manager, 3D Imaging & Graphics - XR Graphics

META, Burlingame, California, United States, 94012


The XR team at Facebook Reality Labs is helping people around the world come together and connect through world-class Augmented and Virtual Reality technologies. As a 3D Imaging & Graphics Engineering Manager, you will be a leader in our XR Graphics organization, leading the team in developing image processing technologies for remote rendering to enable cutting edge visual experiences on compute constrained AR/VR devices. You will work with a highly cross-functional teams to collaborate in areas of image processing, graphics, vision science, optics, device hardware and silicon.

Engineering Manager, 3D Imaging & Graphics - XR Graphics Responsibilities

Build and lead the development of imaging & graphics algorithms on mobile processors, GPU, DSP and ML accelerators for visual quality, performance, latency, power, and memory to enable efficient high performance, high quality graphics in current and future AR/VR devicesWork closely with product management, technical program managers, architects, and our cross functional partners to support state of the art prototyping and implementation of new imaging & graphics pipelines and UX for future hardware and siliconDrive an excellent customer experience, continually raising the bar on functionality, usability, and simplicitySupport and grow an external vendor networkChampion engineering and operational excellence, establishing metrics and processes for regular assessment and improvementEstablish a solid project framework and excellent development processesProvide technical leadership and guidance to both your team members and your project peersSet clear expectations and create a positive work environment based on accountability, in collaboration with the engineering, product management, product design, and management teamsOperate strategically and tactically. Work on strategy and help set direction while staying on top of the day to day framework developmentManage engineering capacity to achieve dynamic product ship goals at the highest quality possible for our customersMinimum Qualifications

BS/MS in Computer Science or a related technical field3+ years of professional experience managing 3D Imaging and Graphics engineers5+ years experience C++ with real-time rendering or image processing environmentExperience managing external vendors and incorporating them with internal teamsExperience in any of the following: realistic graphics development (Knowledge of ray tracing, rasterization and linear algebra), computer graphics, image processing, physics-based simulation, advanced optimization techniques or 3D geometryExperience thriving in a dynamic environment where goals and requirements may be changingExperience developing, debugging, and shipping softwarePreferred Qualifications

Bachelor's degree in Computer Science, Computer Engineering or equivalent combination of education and experienceExperience with building image processing & graphics solutions for different architectures, processors and hardware silicon blocksExperience with: implementing advanced 3D graphics (features such as lighting, effects, shaders and other low-level system), image processing or computer vision techniques, imaging system simulation, machine learning, HDR video processing, visual effects (VFX), color tuning, 3D rendering, 3D reconstruction, mobile CPU/GPU/DSP programmingTrack record of taking novel zero to one technologies from incubation into productionExperience with tools such as Unreal Engine, Unity, Maya, Houdini, and BlenderExperience in VR, MR, or AR device development

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