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Sony Interactive Entertainment Inc.

Sr Procedural Technical Artist (Contract)

Sony Interactive Entertainment Inc., Los Angeles, California, United States, 90079


Sr Procedural Technical Artist (Contract)

Why PlayStation?

Any additional information you require for this job can be found in the below text Make sure to read thoroughly, then apply.PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.Join the award-winning team that created God of War

Santa Monica Studio is seeking an experienced Procedural Technical Artist for the development of a new unannounced title!You are into games – you love playing them and you love making them. And you’re half coder and half artist – you get both, you help each understand the other, and you can translate from art to tech and back again, so everyone gets the most out of the tools and knows what to ask for to get awesome art up onto the screen.Responsibilities

Research, define, extend, and maintain production pipelines, processes, and workflowsInterface with stakeholders – liaise between team members; drive collaborative projectsTroubleshoot issues; resolve them: invent or build robust, quality technical implementationsWork closely with artists and designers to develop procedural systems and improve their workflowsParticipate in art asset reviews to help identify technical concerns or risksRequirements

Minimum 5 years of professional experience in computer-generated artSolid understanding of 3D mathIntimate knowledge of Houdini and/or procedural asset creationProficiency with MayaFamiliar with artist workflows and processesGood understanding of algorithm design and of their inherent complexityProficient scripting/programming experience in Python, PyQT/PySideAbility to write clean, maintainable and extensible code with attention to reusabilityEnthusiasm and initiativeExcellent spoken and written communicationAble and motivated to work with other team membersPreferred Experience

Industry experience working or shipping AAA titlesProgramming experience with C++Experience in design or creating world building toolsetsThe estimated base pay range for this role is listed below.$115,900 - $173,900 USDEqual Opportunity Statement:Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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