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Aquent

Environment Artist

Aquent, Seattle, Washington, us, 98127


Overview

Placement Type:

Temporary

Salary (USD):

$45 - $50/hr

Start Date:

08.19.2024

Seeking an experienced and highly skilled Environment Artist with a keen eye for detail and a deep passion for creating breathtaking photorealistic environments. As an Environment Artist at our client's studios, you will play a crucial role in supporting both our internal and external art teams. Your primary responsibility will be to contribute to the creation of large-scale environments and game-ready assets that meet the highest visual standards set by the project.

Responsibilities:Craft rich and highly detailed terrain, vegetation, track surface, materials to create high-quality track environments.Create, modify and review track assets during all stages of production to ensure their quality and adherence to project standards.Effectively communicate production challenges to Environment Leadership, seeking guidance and providing updates as appropriate.Generate asset specifications and documentation outlining best practices, lessons learned, and challenges encountered during the development process.Collaborate with internal and external artists to validate the delivery and seamless integration of art assets.Produce high-quality models, materials, and prototypes as required to support track/environment development.Utilize strong set dressing and storytelling skills to enhance the visual appeal and immersive experience of tracks and environments.Required Qualifications: Hard Skills :

3+ years of experience with at least 1 shipped title on console or PCStrong visual and technical understanding of 3D modeling, texturing, and level creationProficiency with 3DS Max and/or equivalent softwareStrong scene compositional skills to assist with environment set dressing and storytellingProficiency with 3DSMax and/or equivalent softwareEagerness to learn and teach new tools and processesStrong communication and time management skillsExperience working with terrain/vegetation/material authoring software such as: Gaea, World Machine, ZBrush, Substance Designer, SpeedtreeA portfolio demonstrating exceptional modeling, sculpting, material creation and scene composition.The target hiring compensation range for this role is $45 to $50 an hour. Compensation is based on several factors including, but not limited to education, relevant work experience, relevant certifications, and location.

Client Description

Our client is a large technology company based in Redmond, Washington with a mission to empower every person and every organization on the planet to achieve more. They develop computer software, consumer electronics, personal computers, and related services. This company enables digital transformation for the era of an intelligent cloud and an intelligent edge.

Working here, you will be part of a company that values:

InnovationDiversity and inclusionCorporate social responsibilityAITrustworthy computing

Why work with AQUENT? Check out our awesome benefits:

https://aquent.com/talent/talent-benefits

Aquent is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, and other legally protected characteristics.