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Nintendo of America Inc.

CONTRACT - Graphics Engineer, SDET (NTD)

Nintendo of America Inc., Redmond, Washington, United States, 98052


Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch

system and the Nintendo 3DS

family of portable systems. Since 1983, when it launched the Nintendo Entertainment System

, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy

, Game Boy Advance, Nintendo DS

family of systems, Super NES

, Nintendo 64

, Nintendo GameCube

, Wii

and Wii U

systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokemon.

A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

DESCRIPTION OF DUTIES

Testing of Nintendo's graphics APIs and graphics tools: debuggers and profilers

Develop, maintain, and improve the graphics testing for Nintendo's systems

Implement test cases, improve testing platforms, develop and create CI automated tests

Helps drive found defects to resolution

Work with development team to understand requirements of unit under test

Work with DevOps on any CI automatic test issues

This is a development role with automated test creation and infrastructure

SUMMARY OF REQUIREMENTS:

Solid understanding of fundamental graphics programming concepts

Solid understanding of one of the following graphics APIs: Vulkan, OpenGL, or DirectX/D3D

Knowledge of software testing methodologies and software quality assurance processes

Experience with git version control system

Proficient in C, C++, C# or equivalent

Building and running software in both Windows and Linux environments

BS in engineering or related field

This position is onsite in Redmond, WA, and not open to remote status at this time.

This contract position has a base pay range of $45 - $65 per hour and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.

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