Logo
Stardock Corporation

Senior Environment and Terrain Artist

Stardock Corporation, Plymouth, Michigan, United States, 48170


We are currently seeking an experienced full-time, Senior 3D Environment and Terrain Artist, to collaborate with our existing team on assets for an upcoming game title. The ideal candidate should have a strong technical mindset, a good artistic eye, and know when to push either discipline to achieve the best results.

The artist should be confident in regards to their own skill set, self-reliant when needed, and comfortable with a technical pipeline involving different tools. Overall, this candidate must be passionate about contributing to the creation of video game experiences beyond simply creating assets. This is a salaried, full-time position reporting to our Plymouth, Michigan studio. This position is open to remote and hybrid applicants.

Primary Responsibilities Include:

Produce high quality/detail cliffs, rocks, plants and terrain 3D assets according to design specs, technical requirements and 3D best practices.Research and create pipelines and solutions for highly detailed 1st person AAA terrain (heightmaps, static meshes, substance materials, etc.)Create semi stylized textures using Substance Painter and Substance Designer.Coordinate with games team and art director to ensure project visual and technical standards.Complete 3D art on schedule with project milestones.Education and/or Experience Desired:

5+ Years professional experience making 3D assets for games, as displayed in visual portfolio.Experience with terrain creation software and solutions, including implementation into Unreal Engine.Proficient with standard industry tools such as: Maya, Zbrush, Substance Painter/Designer.Strong grasp of materials, color, form, and composition.Experience working in a PBR asset creation pipeline.Well developed communication, teamwork and collaboration skills.Bonuses:

Degree or certification in 3D art, digital art, or related discipline.Experience working on a game created in Unreal Engine.Experience with/creating Unreal Engine Blueprints.Experience working with remote team members.Drawing/ concept art skills.