AlexKong.mx
Senior Virtual Lighting Artist with Unreal Engine (Freelance)
AlexKong.mx, New York, New York, us, 10261
About the job Senior Virtual Lighting Artist with Unreal Engine (Freelance)
Silverspoon.tv is seeking an experienced Virtual Lighting Freelance artist with Unreal Engine to help on a current project.
Contract Details:
This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.
We offer a competitive salary and some really cool real-time projects to work on.
Check the ones we've done so far!
We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.
Responsibilities:
Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.).Create mood and atmosphere through real-time lighting that aligns with the projects art direction and technical needs.Develop lighting systems, color grading, and other post-process setups to enhance the visual quality.Collaborate with technical artists and engineers to establish the lighting pipeline, define tools and workflows, and set lighting standards.Translate lighting references, concepts, and art styles into gameplay lighting.Troubleshoot lighting challenges, optimize visual performance, and ensure completion of lighting goals.Act as a mentor to fellow team members, raising the quality bar and sharing your game developer knowledge.Keep up to date with new technologies and continue to improve on existing workflows.Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.Required Qualifications:
Must possess a strong sense of composition, color, lighting, perspective, and scaleDemonstrated understanding of how light, shadow, and color create environmental tone and mood.Proficiency in real-time lighting principles.A strong team player who takes direction and constructive feedback well is integral to this positionExcellent communication and organizational skills, with the ability to work well in a collaborative team environmentMust be able to complete tasks on tight deadlines and work in a very fast paced environmentDesired Qualifications:
At least 2 years experience in Unreal EngineAdvanced understanding of shadersExperience with AR, XR and other new media concepts.Experience in live TV, concerts or events.
Silverspoon.tv is seeking an experienced Virtual Lighting Freelance artist with Unreal Engine to help on a current project.
Contract Details:
This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.
We offer a competitive salary and some really cool real-time projects to work on.
Check the ones we've done so far!
We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.
Responsibilities:
Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.).Create mood and atmosphere through real-time lighting that aligns with the projects art direction and technical needs.Develop lighting systems, color grading, and other post-process setups to enhance the visual quality.Collaborate with technical artists and engineers to establish the lighting pipeline, define tools and workflows, and set lighting standards.Translate lighting references, concepts, and art styles into gameplay lighting.Troubleshoot lighting challenges, optimize visual performance, and ensure completion of lighting goals.Act as a mentor to fellow team members, raising the quality bar and sharing your game developer knowledge.Keep up to date with new technologies and continue to improve on existing workflows.Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.Required Qualifications:
Must possess a strong sense of composition, color, lighting, perspective, and scaleDemonstrated understanding of how light, shadow, and color create environmental tone and mood.Proficiency in real-time lighting principles.A strong team player who takes direction and constructive feedback well is integral to this positionExcellent communication and organizational skills, with the ability to work well in a collaborative team environmentMust be able to complete tasks on tight deadlines and work in a very fast paced environmentDesired Qualifications:
At least 2 years experience in Unreal EngineAdvanced understanding of shadersExperience with AR, XR and other new media concepts.Experience in live TV, concerts or events.