TCWGlobal
3D Environment Artist
TCWGlobal, Richardson, Texas, United States, 75080
3D Environment ArtistW2 Contract 4 MonthsOnsite, Richardson, TX$30/hr + benefitsOur company creates and publishes original interactive entertainment content for video games worldwide. We are seeking an entry-level 3D Environment Artist (Contractor) to assist our team in in making AAA games.Summary:The ideal candidate will have some experience with Next-Gen asset creation, high poly/low poly modeling, and PBR texture creation, in addition to world building knowledge. This job is a very versatile position that will use all aspects of your industry knowledge to create props, textures, and environments that stride to set the new industry standard in visuals.Responsibilities:Work collaboratively with artists and leads to create the game environments.Optimize 3d model for destruction and performance.Create destructible meshes.Create collision meshes.Assist senior artist on task.Set dressing and placing props in levels.Qualifications:Some experience with world building, texturing, and lighting inside a game editor such as Radiant, Unreal, or comparable editorSome experience in environment asset creation using contemporary, real-time rendering methods.Understanding of modern 3D modeling packagesSolid team player with strong work ethic and cooperative attitudeSelf-motivated and focused worker with good communication and collaboration skillsWillingness to undertake technical R&D related to game environments creation.Good time management skills and efficient development processes, and the ability to apply those principles towards effectively meeting schedules and deadlines.Excellent oral and written communication skillsPreferred Skills:Passion for gaming, First Person Shooters in particularExperience using Modo.Experience in organic prop and environment creationTraditional art skills including sketching, illustration, painting, etc.University or equivalent art-related degree