Activision
Director, Animation Engineering
Activision, Santa Monica, California, United States, 90403
Job Title: Director, Animation Engineering
Requisition ID: R022827
Job Description:
Elsewhere Entertainment is looking for a Director, Animation Engineering to join the development of a new IP.
You will help direct and define our project's game engine technology, and how we optimize content, workflow, and performance. By leading a team of engineers and working in close partnership with fellow directors and leads across the project, you will boldly craft, coordinate, and prioritize explicit and attainable objectives for the engineering teams within the Engine organization.
As a leader on the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
You’ll help us by…
Push the animation system to the forefront
Drive the vision and roadmap animation systems for the next 5 years and beyond
Working with other engineers, to actively implement the core animation systems
Collaborate with engineering, design and art teams around the globe
Participate in the design, performance and code review process
You’re awesome because you have…
Bachelor's degree in Engineering or Math, or a related field
At least 10 years experience in computer animation or related field
Comfortable with the state of the art in computer animation
Have shipped at least 1 AAA game
Proficient with code and data optimization
Strong C/C++ skills
Comprehensive understanding of object-oriented programming
Excellent math skills
Good knowledge of CPU and memory architectures
Proven debugging skills including the ability to debug at an assembly-level when necessary
Creative, motivated, focused, passionate
Bonus Points:
At least 2 years of experience as a lead or technical director
Have shipped multiple AAA games
Master’s degree in Computer Science
Experience with shader programming languages
Experience with animation compression and streaming
Confident with writing efficient, clean, readable, portable, and reliable code
Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
#J-18808-Ljbffr
Requisition ID: R022827
Job Description:
Elsewhere Entertainment is looking for a Director, Animation Engineering to join the development of a new IP.
You will help direct and define our project's game engine technology, and how we optimize content, workflow, and performance. By leading a team of engineers and working in close partnership with fellow directors and leads across the project, you will boldly craft, coordinate, and prioritize explicit and attainable objectives for the engineering teams within the Engine organization.
As a leader on the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
You’ll help us by…
Push the animation system to the forefront
Drive the vision and roadmap animation systems for the next 5 years and beyond
Working with other engineers, to actively implement the core animation systems
Collaborate with engineering, design and art teams around the globe
Participate in the design, performance and code review process
You’re awesome because you have…
Bachelor's degree in Engineering or Math, or a related field
At least 10 years experience in computer animation or related field
Comfortable with the state of the art in computer animation
Have shipped at least 1 AAA game
Proficient with code and data optimization
Strong C/C++ skills
Comprehensive understanding of object-oriented programming
Excellent math skills
Good knowledge of CPU and memory architectures
Proven debugging skills including the ability to debug at an assembly-level when necessary
Creative, motivated, focused, passionate
Bonus Points:
At least 2 years of experience as a lead or technical director
Have shipped multiple AAA games
Master’s degree in Computer Science
Experience with shader programming languages
Experience with animation compression and streaming
Confident with writing efficient, clean, readable, portable, and reliable code
Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
#J-18808-Ljbffr