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Electronic Arts

Principal Technical Designer Events

Electronic Arts, Madison, Wisconsin, us, 53774


JOB REQUIREMENTS: Principal Technical Designer - Events - Respawn, Wisconsin Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when accomplished people have creative freedom, they\'ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the roster of studios at Electronic Arts, this remains our guiding principle. We love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry. You can learn more about our studio and values at Respawn.com/studio. Apex Legends is looking for a creative Technical Designer to help shape the future of our multiplayer at our growing Madison Wisconsin location. You will design levels as well as prototype features from early blockouts through to release. Responsibilities: Work with designers, engineers and other creatives to develop the vision and innovate on compelling gameplay systems. Implement and drive gameplay systems and/or modes from concept to ship quality. Align and collaborate with multiple disciplines and communicate the vision of gameplay features. Ensure a high-quality release by bug fixing, balancing, and creating a fun gameplay experience. Pitch ideas, provide feedback and rapid iteration with the team to find the fun and make Apex the best it can be! Requirements: Experience with scripting languages (such as Lua, Python, Javascript, and/or other scripting languages). 8+ years of industry experience as a Technical Designer, Gameplay Engineer. Passion for crafting gameplay systems, mechanics and gamemodes. Familiarity with the Battle Royale genre. Expertise in comprehending the game design process, specifically with game mechanics and design theory. Nice to have: Experience with content-driven game engines (Unreal, Frostbite, Unity, GtkRadiant). Ability to read and understand C++ Experience developing and in a multiplayer live service environment. EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider for employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. ***** APPLICATION INSTRUCTIONS: Apply Online: ipc.us/t/6CD6359441684280