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Riot Games

Sr. Manager, Game Design - Unpublished R&D Product

Riot Games, Los Angeles, California, United States, 90079


As a Game Designer, you will design and optimize the player experience. Your analytical skills, player insight, and creativity help craft in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to create innovative, player-focused designs that'll delight millions around the world. Working on an early stage product, you will help decipher one of Riot's next big bets.

Find out more about the daily tasks, overall responsibilities, and required experience for this opportunity by scrolling down now.As a Sr. Manager, Game Design specializing in core gameplay on the R&D team, you excel in designing Mechanics and Systems for combat-centric experiences. You will lead a team of designers while partnering with artists and engineers to create and iterate on a variety of features ranging from player abilities to enemy AI and from progression trees to hit reaction systems. All of these features contribute to a combat experience which is deep, compelling, and always feels great to play. You will report to the Game Director on the team.Responsibilities:Design and improve mechanics and systems that satisfy players and further solidify the game concept.Lead cross-disciplinary teams to build systems and mechanics that achieve product goals.Manage a small team of combat designers to help them achieve product goals and develop their design skills.Create and provide multiple potential designs and solutions. Articulate trade-offs and risks between different options.Playtest the game and help push for continued improvements for existing designs and fresh prototypes.Seek opportunities for new design spaces in collaboration with Product Managers and Design Leadership.Required Qualifications:8+ years of experience in professional Game Design.4+ years of experience managing a Game Design Team.4+ years of experience in either Combat Mechanics or Combat Feel.You have demonstrated proficiency in scripting in at least one engine in a shipped title.Shipped or worked on at least one AAA+ online game.Can create complex mechanics and systems with attention to the player impacts and downstream effects.Deep level of understanding of multiplayer PvP games.Desired Qualifications:Experience working on a live product.Experience designing AI/combat NPCs, Social Systems or Monetization.Is familiar with the LoL IP.For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!Our Perks:Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our

benefits pages

for more information.Riot Games fosters a player and workplace experience that values teamwork embodied by the

Summoner's Code

and

Community Code . Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect.

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