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Nintendo of America Inc.

Lead Sound Designer (NST)

Nintendo of America Inc., Redmond, Washington, United States, 98052


Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop, and deliver the very best video games. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Apply (by clicking the relevant button) after checking through all the related job information below.Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.DESCRIPTION OF DUTIES:

Leads the creation and implementation of music and audio for NST's products.Coordinates and directs audio team members to determine the audio direction for NST's products.Develops production plans and workflows for working with outside audio production vendors.Works with counterparts at NCL to ensure audio quality that meets Nintendo product standards.Approves all sound design for NST's products, including music, sound effects, and voice recordings developed both internally and through external vendors as appropriate.Develops and reviews timelines and resource projections for audio production with other managers.Composes, arranges, and produces original music for NST's products.Optimizes audio team's workflow in coordination with designers, artists, and software engineers.Works with other managers at NST to improve game production pipelines.Recommends hardware and software technology systems for audio production.Applies professional expertise to review, analyze, and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.SUMMARY OF REQUIREMENTS:

Ten (10) or more years of experience in music and audio production and software development.In-depth knowledge of principles and practices of music theory and audio production for software development.Proven proficiency with current commercial audio production tools.Prior experience with audio production management including managing audio production personnel.Analytical skills to plan and develop NST's audio production capabilities.Ability to formulate strategies and develop policies in terms of audio productions.Undergraduate degree in music production or audio engineering.Advanced degree or additional certification in music or audio production a plus.Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.This position includes a base salary range of $127,972 - $191,958 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Fixed-term employees are eligible for all listed employee benefits except tuition reimbursement.

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