Electronic Arts Inc.
Senior Concept Artist II - Characters
Electronic Arts Inc., Fontana, California, United States, 92336
Cliffhanger Games is a newly formed Seattle Studio focusing on blockbuster action-adventure games and pioneering next-generation emergent storytelling beginning with Marvel’s Black Panther. Join us to pursue your passion to build unique groundbreaking, and inclusive games that empower players to create incredible stories of heroic adventure. Become a foundational part of an ambitious, respectful, and diverse team as we are looking for a Senior Concept Artist, Characters to join our team.
All the relevant skills, qualifications and experience that a successful applicant will need are listed in the following description.Reporting to the Principal Art Director, you will help establish the look and feel of characters, creatures, and weapons for studio projects. You have a passion for costume design, a deep understanding of human anatomy, and an appreciation for the nuances that establish believable, compelling, and relatable characters. You enjoy working with artists, designers, writers, character artists, and animators to bring characters to life for a diverse set of players around the world. The Senior Concept Artist, Characters will combine foundational art skills with an ability to use modern 2D and 3D concept development applications.
Responsibilities:
Create costume designs for player and NPC characters.
Create weapon designs for player and NPC characters.
Create creature designs.
Create anatomy, head, hair, and associated jewelry studies for characters.
Research and gather necessary reference materials to guarantee a foundation of real-world principles is applied to character development processes.
Produce supporting character, weapon, and creature art turnarounds, style sheets/material callouts that provide clarity to content creators.
Work with the Art and Creative Direction leadership to ensure that concept art maintains coherence with product creative goals.
Participate in collaborative cross-discipline meetings and discussions towards team alignment for character, creature, and weapon concept art.
Qualifications:
Minimum 7 years' experience as a concept artist in the entertainment and video game industry.
A portfolio that demonstrates your concept art skills.
We encourage you to apply, even if you don't match every qualification listed above. Let us know why this role appeals to you, why you will be great, what unique perspectives you will bring, and which requirements will challenge you to grow.
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All the relevant skills, qualifications and experience that a successful applicant will need are listed in the following description.Reporting to the Principal Art Director, you will help establish the look and feel of characters, creatures, and weapons for studio projects. You have a passion for costume design, a deep understanding of human anatomy, and an appreciation for the nuances that establish believable, compelling, and relatable characters. You enjoy working with artists, designers, writers, character artists, and animators to bring characters to life for a diverse set of players around the world. The Senior Concept Artist, Characters will combine foundational art skills with an ability to use modern 2D and 3D concept development applications.
Responsibilities:
Create costume designs for player and NPC characters.
Create weapon designs for player and NPC characters.
Create creature designs.
Create anatomy, head, hair, and associated jewelry studies for characters.
Research and gather necessary reference materials to guarantee a foundation of real-world principles is applied to character development processes.
Produce supporting character, weapon, and creature art turnarounds, style sheets/material callouts that provide clarity to content creators.
Work with the Art and Creative Direction leadership to ensure that concept art maintains coherence with product creative goals.
Participate in collaborative cross-discipline meetings and discussions towards team alignment for character, creature, and weapon concept art.
Qualifications:
Minimum 7 years' experience as a concept artist in the entertainment and video game industry.
A portfolio that demonstrates your concept art skills.
We encourage you to apply, even if you don't match every qualification listed above. Let us know why this role appeals to you, why you will be great, what unique perspectives you will bring, and which requirements will challenge you to grow.
#J-18808-Ljbffr