OddBot Animation
Art Director - Unreal Engine Short Series
OddBot Animation, Glendale, California, us, 91222
Art Director - Unreal Engine Short Series
Scroll down to find an indepth overview of this job, and what is expected of candidates Make an application by clicking on the Apply button.Job Overview:Manage and lead a team of 2D artists in creating and completing props, environment, and character visuals for an Unreal CG preschool series. The Art Director is a communication point between the technical, story, and asset departments, overseeing and shepherding the creation of delightful and high-quality 2D and 3D designs.
Location:Glendale, CAHybrid Work Schedule (in office Tuesdays-Thursdays)
Duties and Responsibilities:Create art for series needs, including but not limited to; initial environment, prop, and character vis dev.Provide written and drawn notes for 2D and CG art.Work with the Director to ensure designs work for story needs.Attend reviews with the Technical Director and Director to work inside Unreal Engine to achieve a cohesive visual look and feel.Be available during work hours for meetings and communication.Provide feedback and creative direction to 2D and CG asset teams.Be available for discussions as needed with the visual creative team.Train junior design staff on new technology and new software.Take responsibility across all aspects: meeting project deadlines, supporting the creative team and fostering a collaborative environment among team members.
Applicants must have:5 years of experience in Animation, Games, or related industry.2 years of experience in Art Direction.Excellent and strong eye for design and ability to match an existing visual style.Proficient knowledge of Photoshop or similar design software.Ability to successfully manage time, workflow, and schedule.
Preferred Qualifications:Basic knowledge of Unreal Engine software and its capabilities, including but not limited to; lighting and post-processing.Basic understanding of Perforce and asset management processes.Knowledge of Animate CC is a plus.
Professional Characteristics:Strong leadership capabilities.Excellent communication skills.Detail-oriented, has good follow-through, can multitask, and works well under tight deadlines.Curiosity and willingness to innovate and learn new processes.Self-motivated and proficient at prioritizing tasks.Ability to creatively problem-solve as production needs arise.Ability to prioritize tasks as project needs shift.Organized and thorough.Enthusiastic and collaborative attitude.
Salary Range:$2,700-$2,800/week
Please note this job description may not be a comprehensive list of all duties and responsibilities that are required for this job. Reference: ECNJOBID-45-67-5-180 in the application.
#J-18808-Ljbffr
Scroll down to find an indepth overview of this job, and what is expected of candidates Make an application by clicking on the Apply button.Job Overview:Manage and lead a team of 2D artists in creating and completing props, environment, and character visuals for an Unreal CG preschool series. The Art Director is a communication point between the technical, story, and asset departments, overseeing and shepherding the creation of delightful and high-quality 2D and 3D designs.
Location:Glendale, CAHybrid Work Schedule (in office Tuesdays-Thursdays)
Duties and Responsibilities:Create art for series needs, including but not limited to; initial environment, prop, and character vis dev.Provide written and drawn notes for 2D and CG art.Work with the Director to ensure designs work for story needs.Attend reviews with the Technical Director and Director to work inside Unreal Engine to achieve a cohesive visual look and feel.Be available during work hours for meetings and communication.Provide feedback and creative direction to 2D and CG asset teams.Be available for discussions as needed with the visual creative team.Train junior design staff on new technology and new software.Take responsibility across all aspects: meeting project deadlines, supporting the creative team and fostering a collaborative environment among team members.
Applicants must have:5 years of experience in Animation, Games, or related industry.2 years of experience in Art Direction.Excellent and strong eye for design and ability to match an existing visual style.Proficient knowledge of Photoshop or similar design software.Ability to successfully manage time, workflow, and schedule.
Preferred Qualifications:Basic knowledge of Unreal Engine software and its capabilities, including but not limited to; lighting and post-processing.Basic understanding of Perforce and asset management processes.Knowledge of Animate CC is a plus.
Professional Characteristics:Strong leadership capabilities.Excellent communication skills.Detail-oriented, has good follow-through, can multitask, and works well under tight deadlines.Curiosity and willingness to innovate and learn new processes.Self-motivated and proficient at prioritizing tasks.Ability to creatively problem-solve as production needs arise.Ability to prioritize tasks as project needs shift.Organized and thorough.Enthusiastic and collaborative attitude.
Salary Range:$2,700-$2,800/week
Please note this job description may not be a comprehensive list of all duties and responsibilities that are required for this job. Reference: ECNJOBID-45-67-5-180 in the application.
#J-18808-Ljbffr