META
Senior Level Designer - Sanzaru
META, Honolulu, Hawaii, United States, 96814
Sanzaru Games is looking for a talented Senior Level Designer. Senior Level Designers will assist in daily level workload as well as managing a small design tasking. As a Senior Level Designer, you are responsible for identifying and creating a clear workflow and pipelines for the level design team. Senior Level Designers work closely with all disciplines to ensure game levels have fun scenarios, are well-composed and navigable, and are well integrated into the game’s overarching narrative and vision. Sanzaru is looking for designers with the passion and talent for creating engaging worlds. We are big gamers at the studio and want to hire game developers with the same passion for building games.
Please read the following job description thoroughly to ensure you are the right fit for this role before applying.Required Skills:
Identify workflow issues for clean fast team iterationHelp establish level design pipelines and ensure the team adheres to best practicesWork closely with leadership to ensure levels hit important narrative and game mechanics beatsLevel scripting and setup using script-based languages like UE4 blueprintDesign and establish a detailed level plan from paper to 3D block out and final art implementationCollaborate with Environment Artists to create a level’s feel and overall compositionManage assets and data associated with each level with the level teamDevelop a thorough understanding of hardware limitations and design around themWork with systems designers and engineers on global game systems needed to support levelsGather and act on game test feedback to create the best experience for all playersMinimum Qualifications:
8+ years of game industry experience working at Sr or Lead capacityExperience managing and mentoring designersExperience identifying design issues for level design and flowIntermediate knowledge of Maya or another major 3D modeling programExperience multi-tasking and adapting easily to changeExperience in shifting focus as neededExperience being open to free form feedbackPreferred Qualifications:
Strong narrative and storytelling experienceWorking knowledge of Unreal & UnityPublic Compensation: $137,000/year to $193,000/year + bonus + equity + benefitsMeta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
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Please read the following job description thoroughly to ensure you are the right fit for this role before applying.Required Skills:
Identify workflow issues for clean fast team iterationHelp establish level design pipelines and ensure the team adheres to best practicesWork closely with leadership to ensure levels hit important narrative and game mechanics beatsLevel scripting and setup using script-based languages like UE4 blueprintDesign and establish a detailed level plan from paper to 3D block out and final art implementationCollaborate with Environment Artists to create a level’s feel and overall compositionManage assets and data associated with each level with the level teamDevelop a thorough understanding of hardware limitations and design around themWork with systems designers and engineers on global game systems needed to support levelsGather and act on game test feedback to create the best experience for all playersMinimum Qualifications:
8+ years of game industry experience working at Sr or Lead capacityExperience managing and mentoring designersExperience identifying design issues for level design and flowIntermediate knowledge of Maya or another major 3D modeling programExperience multi-tasking and adapting easily to changeExperience in shifting focus as neededExperience being open to free form feedbackPreferred Qualifications:
Strong narrative and storytelling experienceWorking knowledge of Unreal & UnityPublic Compensation: $137,000/year to $193,000/year + bonus + equity + benefitsMeta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
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