Electronic Arts Inc.
Senior Activity Designer - skate.(Hybrid/Remote)
Electronic Arts Inc., Washington, District of Columbia, us, 20022
WE MAKE FUN...FUNNER.
You can get further details about the nature of this opening, and what is expected from applicants, by reading the below.We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.
As a
Senior Activity Designer , you will plan, implement, and balance core activities in Skate. Senior Activity Designers at Full Circle collaborate with a cross-discipline activities team responsible for creating activities that engage players with goals that offer a compelling player experience and tie into the broader progression of the game. You will drive a design process that relies on providing and receiving feedback internally and externally. We are looking for competency with a broad range of activities in a live game.
As a
Senior Activity Designer
reporting to the
Lead Activity Designer
you will:
Responsibilities:
Design, implement, and maintain compelling activities and goals for players
Help guide the design and vision of activity content so it meets player experience and engagement targets
Communicate and represent the activity vision and design to the activities and supporting teams
Collaborate with other disciplines teams regarding activity implementation, quality, and tuning
Attend playtests, provide feedback, and identify practical solutions to problems
Work with production to prioritize, and complete design work
Qualifications:
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.
4+ years experience shipping multiple titles as a game designer working on activity, mission, or quest-based content
Experience designing activities, missions, or quests in a live game environment
Experience using in-engine scripting tools to author and modify in-game logic
Strong interest in Skate and sandbox games with an understanding of how they work
Passion for fostering an inclusive and diverse, 'team-first' culture based on fun.
#J-18808-LjbffrRemote working/work at home options are available for this role.
You can get further details about the nature of this opening, and what is expected from applicants, by reading the below.We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.
As a
Senior Activity Designer , you will plan, implement, and balance core activities in Skate. Senior Activity Designers at Full Circle collaborate with a cross-discipline activities team responsible for creating activities that engage players with goals that offer a compelling player experience and tie into the broader progression of the game. You will drive a design process that relies on providing and receiving feedback internally and externally. We are looking for competency with a broad range of activities in a live game.
As a
Senior Activity Designer
reporting to the
Lead Activity Designer
you will:
Responsibilities:
Design, implement, and maintain compelling activities and goals for players
Help guide the design and vision of activity content so it meets player experience and engagement targets
Communicate and represent the activity vision and design to the activities and supporting teams
Collaborate with other disciplines teams regarding activity implementation, quality, and tuning
Attend playtests, provide feedback, and identify practical solutions to problems
Work with production to prioritize, and complete design work
Qualifications:
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.
4+ years experience shipping multiple titles as a game designer working on activity, mission, or quest-based content
Experience designing activities, missions, or quests in a live game environment
Experience using in-engine scripting tools to author and modify in-game logic
Strong interest in Skate and sandbox games with an understanding of how they work
Passion for fostering an inclusive and diverse, 'team-first' culture based on fun.
#J-18808-LjbffrRemote working/work at home options are available for this role.