CD Projekt
Expert Technical Animator
CD Projekt, Boston, Massachusetts, us, 02298
Job Description
CD PROJEKT RED
is looking for an
Expert Technical Animator
to join our studio in Boston to work on Project Orion - the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. This position will work with leads, directors, and animators and the engineering teams to drive our tools development and pipelines for animation across characters, vehicles, and weapons.
Read on to fully understand what this job requires in terms of skills and experience If you are a good match, make an application.
Daily ResponsibilitiesExperience in creating and driving animation systems for characters, weapons and vehicles.Working closely with artists and engineers on creating highly optimized animation systems.Ability to work independently on efforts to solve complex technical challenges.Defining and documenting technical animation processes, tools and best practices.Maintaining the animation pipeline.Write and prepare briefs for work with outsource vendors, review work as necessary.Communicating and cooperating with other teams, while pursuing common goals.Work with directors and Production to estimate and plan work.Mentor other technical animators, animators and artists and help build an environment of creativity, trust and excellence.Qualifications
Ability to work independently to identify and own work, deliver results.At least 8 years of experience as a Technical Animator.Expert level experience with rigging in Maya and motion builder.Expert level knowledge of UE5/Blueprint.Solid portfolio demonstrating expertise.Meticulous attention to detail, especially with character deformation and physics.Excellent communication, presentation, and collaboration skills.Positive attitude towards receiving feedback and exchanging knowledge.Able to deliver and receive feedback in a productive and accountable manner.Avid and passionate gamer.Nice to haveExperience with Motion matching.Scripting proficiency in languages such as Python, LUA, etc.Prior experience with First person AAA titles.Additional Information This job requires working in Boston, US.Working mode: in-office in a hybrid or full-time capacity.Health & Well-beingCompany paid medical healthcare (dental vision & mental).Paid Leave — 20 days of holiday for every team member per year (26 days after two years).No dress-code — we like to keep it casual.401K with employer matching.Gym Membership Reimbursement.Perks & Professional GrowthFlexible working hours.Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.Merch — regular chances to nab some cool swag!A welcome pack filled with goodies — to help you feel right at home once you join the team.Life in the OfficeDog-friendly office — dog owner? Bring your pooch with you and look after them while working!Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
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CD PROJEKT RED
is looking for an
Expert Technical Animator
to join our studio in Boston to work on Project Orion - the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. This position will work with leads, directors, and animators and the engineering teams to drive our tools development and pipelines for animation across characters, vehicles, and weapons.
Read on to fully understand what this job requires in terms of skills and experience If you are a good match, make an application.
Daily ResponsibilitiesExperience in creating and driving animation systems for characters, weapons and vehicles.Working closely with artists and engineers on creating highly optimized animation systems.Ability to work independently on efforts to solve complex technical challenges.Defining and documenting technical animation processes, tools and best practices.Maintaining the animation pipeline.Write and prepare briefs for work with outsource vendors, review work as necessary.Communicating and cooperating with other teams, while pursuing common goals.Work with directors and Production to estimate and plan work.Mentor other technical animators, animators and artists and help build an environment of creativity, trust and excellence.Qualifications
Ability to work independently to identify and own work, deliver results.At least 8 years of experience as a Technical Animator.Expert level experience with rigging in Maya and motion builder.Expert level knowledge of UE5/Blueprint.Solid portfolio demonstrating expertise.Meticulous attention to detail, especially with character deformation and physics.Excellent communication, presentation, and collaboration skills.Positive attitude towards receiving feedback and exchanging knowledge.Able to deliver and receive feedback in a productive and accountable manner.Avid and passionate gamer.Nice to haveExperience with Motion matching.Scripting proficiency in languages such as Python, LUA, etc.Prior experience with First person AAA titles.Additional Information This job requires working in Boston, US.Working mode: in-office in a hybrid or full-time capacity.Health & Well-beingCompany paid medical healthcare (dental vision & mental).Paid Leave — 20 days of holiday for every team member per year (26 days after two years).No dress-code — we like to keep it casual.401K with employer matching.Gym Membership Reimbursement.Perks & Professional GrowthFlexible working hours.Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.Merch — regular chances to nab some cool swag!A welcome pack filled with goodies — to help you feel right at home once you join the team.Life in the OfficeDog-friendly office — dog owner? Bring your pooch with you and look after them while working!Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
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