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Crystal Dynamics

Campaign Art Manager

Crystal Dynamics, Austin, Texas, us, 78716


Environment Art Manager, Campaign

Level:

Senior 3

At Crystal Dynamic's, we are seeking an experienced Environment Art Manager specializing in Campaign to manage our talented art team. In this role, you will focus on overseeing the professional development of the artists, ensuring the alignment of their work with the project’s artistic vision, and managing the overall workflow. Your leadership will be crucial in fostering a productive and creative environment, supporting the team's growth, and ensuring high-quality output.

As an Art Manager, you will:

Collaborate with the Art Director and other lead artists to align on creative vision and ensure cohesive execution across the Campaign team.

Ensure artists understand and effectively implement the visual style for the campaign, leveraging strong composition skills to guide and mentor the team.

Manage and mentor the art team, focusing on professional development, skill assessment, and career progression.

Oversee the art production process, including scheduling, workload distribution, and resource allocation.

Act as a liaison between the art team and other departments, ensuring clear communication and alignment with project goals.

Evaluate and provide feedback on the team's performance, identifying areas for improvement and providing constructive guidance.

Support the hiring process, including interviewing and onboarding new team members.

Identify training opportunities and tools to enhance the team's skills and keep them updated with industry trends.

To be considered for this role, we require the following:

Proven experience as a Senior Artist, Lead Artist, Art Supervisor, or Art Manager overseeing a significant portion of the development cycle on a high-quality game.

Strong leadership and team management skills, with a focus on nurturing and developing talent.

Excellent communication and interpersonal skills, capable of providing clear direction and feedback.

Understanding of the art production pipeline and ability to manage resources and schedules effectively.

A strong portfolio showcasing:

Good compositional skills demonstrating a good visual eye.

High quality examples of 3D modeling and texturing in an organic environment.

A strong sense of atmosphere, mood, and storytelling through lighting, composition, and design choices.

Preference will be given to candidates who have:

Experience managing art teams in the gaming industry, particularly in third-person action-adventure games or similar genres.

Familiarity with industry-standard software and tools, such as Unreal Engine, Maya, and Substance.

Demonstrated ability to work effectively with cross-functional teams and external vendors.

It'll be a bonus if you also have:

Experience in shipping multiple AAA titles as a Lead, Manager, or Principal Artist.

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