Worlds
Lead Audio Designer
Worlds, Foley, Alabama, us, 36536
About WorldsWorlds is a new remote-first studio from former veterans of Epic Games.
Founded in 2022 and backed by Griffin Gaming Partners (investors in Scopely, Marvel Snap, Frostgiant), we're pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence.
ResponsibilitiesImplement sound assets (SFX, Foley, Dialogue, Music, etc.) creatively within our gameCollaborate closely with game designers and programmers to support gameplay needsEstablish design and mix practices that achieve the project’s audio pillars.RequirementsExperience shipping a successful title created with Unreal EngineUnderstanding of Unreal Engine Blueprints, and ideally MetasoundsWhat We Offer :Accelerated Promotion Cycle : Successful employees advance and gain responsibility quicklyInnovation-Driven Environment : Work on groundbreaking projects that push the limits of what's possible in gaming.Remote-First Culture : Open to candidates worldwide, with a work environment that values results over hours clocked in.
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Founded in 2022 and backed by Griffin Gaming Partners (investors in Scopely, Marvel Snap, Frostgiant), we're pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence.
ResponsibilitiesImplement sound assets (SFX, Foley, Dialogue, Music, etc.) creatively within our gameCollaborate closely with game designers and programmers to support gameplay needsEstablish design and mix practices that achieve the project’s audio pillars.RequirementsExperience shipping a successful title created with Unreal EngineUnderstanding of Unreal Engine Blueprints, and ideally MetasoundsWhat We Offer :Accelerated Promotion Cycle : Successful employees advance and gain responsibility quicklyInnovation-Driven Environment : Work on groundbreaking projects that push the limits of what's possible in gaming.Remote-First Culture : Open to candidates worldwide, with a work environment that values results over hours clocked in.
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