Tech Artists
HTC seeking Technical Artist [Seattle]
Tech Artists, Seattle, Washington, us, 98127
Position: 3D Technical Artist, Virtual Reality, HTC Creative LabsLocation: Seattle, WAJob SummaryThe Creative Labs group is looking for a well-rounded 3D Technical Artist and Generalist to help our Art Team bring HTC’s concepts to life in VR. They are creating amazing software experiences to accompany HTC’s cutting-edge Vive VR hardware and are looking for talented and passionate individuals who want to get their hands dirty in day-to-day production to help shape and define these amazing consumer-level AAA projects.Candidates must possess at least 3 years’ experience in PC or console game and/or VR development. The position will be composed of approximately a 50/50 tech-to-art ratio and ideal candidates should have a strong foundation in technical art with a solid set of general artistic skills.Candidates must also present an online portfolio of relevant examples for consideration.Required Skills and ExperienceSupport Art Team by providing technical assistance, asset creation, and optimizationTrack and manage content and systems for memory and performance across multiple enginesStreamline workflow solutions and pipelines across multiple engines with Art DirectorAct as liaison between Art, Design, and Engineering teamsProficient with at least one major 3D package like 3DS Max (preferred), Maya, or ModoSolid knowledge of PBR material authoring tools (Substance Painter or Quixel Suite)Experience with polygonal retopology, optimization, and LOD creationExperience with asset pipeline, integrating 3D models, textures etc. into Unity 3DThoughtful yet unrelenting at optimizing scenes and materials for VR performance requirementsStrong attention to detail, good communication skills, and a proactive natureAbility to work in a team and to integrate director feedback quicklyFlexible to changes in production and able to quickly shift focus between a range of tasksReport to Art Director and Development DirectorContribute to an evolving design culture and process throughout HTC’s worldwide Creative Labs design organizationSome nice skills to have:UX/UI skills for VR/AR a plus!Rigging and animation skills in Maya or MotionbuilderParticle systems and FX experienceDigital sculpting using ZBrush or MudboxUnreal Engine, Steam Workshop or Source2 experience
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