Realtimevfx
Ubisoft - Realtime VFX Artist Position
Realtimevfx, Plum, Pennsylvania, United States,
Ubisoft Annecy is looking for a
Lead VFX Artist
(W/M/NB) to join and drive a VFX team in charge of developing a AAA game.Your main mission will be:VFX creationTextures creation (animated or static)Realtime Special effects conception, inspired by concept art or referencesCreate and implement, under supervision, video game special effects in accordance with a project’s artistic direction and production deadlines.Optimization from a technical point of viewMaintaining art direction and qualityCreates and maintains workflow documentation for your team’s contentQualifications
You have been creating realtime VFX during a full end-to-end game production (preferably on AA or AAA)You feel confident in using the following skillset:Good knowledge of 3DS Max particles/dynamics systems, and special effects creationProficiency in After Effects or NukeGood understanding of art fundamentals: color theory, lighting, shape, composition, etcMastery of a realtime engine: Unity, Unreal Engine…Good communication skills. English is mandatoryMentoring and sharing your knowledge and best practices within the teamScripting skills (Max Script, Python, HLSL) are a plus
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Lead VFX Artist
(W/M/NB) to join and drive a VFX team in charge of developing a AAA game.Your main mission will be:VFX creationTextures creation (animated or static)Realtime Special effects conception, inspired by concept art or referencesCreate and implement, under supervision, video game special effects in accordance with a project’s artistic direction and production deadlines.Optimization from a technical point of viewMaintaining art direction and qualityCreates and maintains workflow documentation for your team’s contentQualifications
You have been creating realtime VFX during a full end-to-end game production (preferably on AA or AAA)You feel confident in using the following skillset:Good knowledge of 3DS Max particles/dynamics systems, and special effects creationProficiency in After Effects or NukeGood understanding of art fundamentals: color theory, lighting, shape, composition, etcMastery of a realtime engine: Unity, Unreal Engine…Good communication skills. English is mandatoryMentoring and sharing your knowledge and best practices within the teamScripting skills (Max Script, Python, HLSL) are a plus
#J-18808-Ljbffr