CD Project
Expert Animation TD
CD Project, Boston, Massachusetts, us, 02298
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our
YouTube channel
where we share behind-the-scenes insights and stories direct from our team members!Job Description
CD PROJEKT RED
is looking for an
Expert Animation TD
to join our studio in Boston to work on Project Orion, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. This position will work closely with the Technical Art Director, animation team, and technical artists to drive development of world-class animation technology.ResponsibilitiesDesigning, creating, testing and maintaining asset rigs.Work directly with character artists, vehicles team and technical animators to solve animation issues and consult on design.Driving the development of and maintaining motion and deformations systems.Investigating new techniques and processes to solve character production challenges.Writing pipeline tools to streamline the setup process.Documentation of tools and workflows.Write and prepare briefs for work with outsource vendors, review work as necessary.Work with directors and Production to estimate and plan work.Mentor other Character TDs and help build an environment of creativity, trust, and excellence.Qualifications
Ability to work independently to identify and own work, deliver results.At least 8 years of experience in a similar position in the movie, broadcast or gaming environment.Strong understanding of both Figure and Facial Anatomy and Topology.Character/vehicle/weapon rigging experience in Maya and motion builder.Able to deliver and receive feedback in a productive and accountable manner.Excellent communication, presentation, and collaboration skills.Nice to haveKnowledge of Maya and Python.Experience in C++.Experience with machine learning systems.Additional Information This job requires working in Boston, US.
Increase your chances of reaching the interview stage by reading the complete job description and applying promptly.Working mode: in-office in a hybrid or full-time capacity.Company paid medical healthcare (dental vision & mental).Paid Leave — 20 days of holiday for every team member per year (26 days after two years).No dress-code — we like to keep it casual.401K with employer matching.Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!Merch — regular chances to nab some cool swag!A welcome pack filled with goodies — to help you feel right at home once you join the team.Life in the Office
Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
#J-18808-Ljbffr
YouTube channel
where we share behind-the-scenes insights and stories direct from our team members!Job Description
CD PROJEKT RED
is looking for an
Expert Animation TD
to join our studio in Boston to work on Project Orion, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. This position will work closely with the Technical Art Director, animation team, and technical artists to drive development of world-class animation technology.ResponsibilitiesDesigning, creating, testing and maintaining asset rigs.Work directly with character artists, vehicles team and technical animators to solve animation issues and consult on design.Driving the development of and maintaining motion and deformations systems.Investigating new techniques and processes to solve character production challenges.Writing pipeline tools to streamline the setup process.Documentation of tools and workflows.Write and prepare briefs for work with outsource vendors, review work as necessary.Work with directors and Production to estimate and plan work.Mentor other Character TDs and help build an environment of creativity, trust, and excellence.Qualifications
Ability to work independently to identify and own work, deliver results.At least 8 years of experience in a similar position in the movie, broadcast or gaming environment.Strong understanding of both Figure and Facial Anatomy and Topology.Character/vehicle/weapon rigging experience in Maya and motion builder.Able to deliver and receive feedback in a productive and accountable manner.Excellent communication, presentation, and collaboration skills.Nice to haveKnowledge of Maya and Python.Experience in C++.Experience with machine learning systems.Additional Information This job requires working in Boston, US.
Increase your chances of reaching the interview stage by reading the complete job description and applying promptly.Working mode: in-office in a hybrid or full-time capacity.Company paid medical healthcare (dental vision & mental).Paid Leave — 20 days of holiday for every team member per year (26 days after two years).No dress-code — we like to keep it casual.401K with employer matching.Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!Merch — regular chances to nab some cool swag!A welcome pack filled with goodies — to help you feel right at home once you join the team.Life in the Office
Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
#J-18808-Ljbffr