HEALing Community Center
Visual & Motion Designer (Short-term)
HEALing Community Center, Little Rock, Arkansas, United States,
Design
Visual & Motion Designer (Short-term)Short-termSeattle Area (Bellevue), WANiantic’s Design Team seeks a Visual & Motion Designer to work together with us and help craft the future of Niantic's games and platform technology!Niantic Art/UX/Design works with some of the world's most advanced AR technologies to design visually innovative, bleeding-edge mobile experiences for tens of millions of users worldwide, encouraging discovery, exercise, and meaningful social experiences.As a Visual & Motion Designer, you will work closely with the user experience (UX) team to shape the visual and interactive elements of Niantic's augmented reality (AR) and mapping experiences. This individual will collaborate with product managers and engineers to create high-impact and strategic projects that push the boundaries of spatial computing and mapping. Are you ready to make an impact?Responsibilities
Design visually compelling concepts, wireframes, mockups, specs, and final designs to convey UX flows, motion design, and spatial computing concepts in Niantic’s visual style.Iterate on designs based on research study outcomes, product goals, and feedback from key collaborators and leadership.Collaborate with product managers and engineers to provide visual art and motion design support on high-impact AR projects.Work closely with engineers to through production to ensure designs as implemented as intended.Develop and maintain a consistent visual style across all projects.Qualifications
2+ years professional experience in visual and motion design.2+ years professional experience working on high-quality projects with engineers, product management, and UX.Strong portfolio showcasing 2D and 3D design experience.Ability to convey spatial concepts to diverse audiences.Capable of managing multiple projects with acute attention to detail.Proficient in typography, layout, and color.Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including asynchronous interactions with others.Passionate about augmented reality and its potential!Professional experience includes production design for mobile (including mobile AR), spatial design, and/or virtual or augmented reality headsets.Professional experience working on spatial design projects from concept through launch.Proficiency in end-to-end user experience design or prototyping.The hourly rate for this role is between $55.00/hr - $90.00/hr.This is a contractor position and the work should be performed based on service agreement and SOW. Niantic will not offer Contractor direct employment contract, salary, benefits, equities, or any compensation associated with employment.
#J-18808-Ljbffr
Visual & Motion Designer (Short-term)Short-termSeattle Area (Bellevue), WANiantic’s Design Team seeks a Visual & Motion Designer to work together with us and help craft the future of Niantic's games and platform technology!Niantic Art/UX/Design works with some of the world's most advanced AR technologies to design visually innovative, bleeding-edge mobile experiences for tens of millions of users worldwide, encouraging discovery, exercise, and meaningful social experiences.As a Visual & Motion Designer, you will work closely with the user experience (UX) team to shape the visual and interactive elements of Niantic's augmented reality (AR) and mapping experiences. This individual will collaborate with product managers and engineers to create high-impact and strategic projects that push the boundaries of spatial computing and mapping. Are you ready to make an impact?Responsibilities
Design visually compelling concepts, wireframes, mockups, specs, and final designs to convey UX flows, motion design, and spatial computing concepts in Niantic’s visual style.Iterate on designs based on research study outcomes, product goals, and feedback from key collaborators and leadership.Collaborate with product managers and engineers to provide visual art and motion design support on high-impact AR projects.Work closely with engineers to through production to ensure designs as implemented as intended.Develop and maintain a consistent visual style across all projects.Qualifications
2+ years professional experience in visual and motion design.2+ years professional experience working on high-quality projects with engineers, product management, and UX.Strong portfolio showcasing 2D and 3D design experience.Ability to convey spatial concepts to diverse audiences.Capable of managing multiple projects with acute attention to detail.Proficient in typography, layout, and color.Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including asynchronous interactions with others.Passionate about augmented reality and its potential!Professional experience includes production design for mobile (including mobile AR), spatial design, and/or virtual or augmented reality headsets.Professional experience working on spatial design projects from concept through launch.Proficiency in end-to-end user experience design or prototyping.The hourly rate for this role is between $55.00/hr - $90.00/hr.This is a contractor position and the work should be performed based on service agreement and SOW. Niantic will not offer Contractor direct employment contract, salary, benefits, equities, or any compensation associated with employment.
#J-18808-Ljbffr