Yotta Games
Senior Lighting Artist (Open World Game, UE5)
Yotta Games, El Segundo, California, United States,
Senior Lighting Artist
Why Join UsYotta’s huge fanbase has helped turn us into a globally ranked game developer with offices worldwide. Despite our success, at heart we are still players trying to create exciting and engaging, never-before-experienced games. That drive to make games that we want to play is what animates our well-resourced, ambitious, creative team members. Working together in a supportive, open workplace and taking cues from our gaming communities, we create products that entertain the world.ResponsibilitiesYotta is in the process of staffing up the R&D team located in Los Angeles, with talented game professionals to build our first AAA open world game project. We are looking for a talented and experienced lighting expert who will report to the game director and collaborate with other teams like the cinematics team and technical art team to help create a highly immersive game environment and cutscenes.What You'll Be Doing:Create lighting for all game world environments when taking into account the requirements of gameplay, game narrative and game feel;Collaborate with different team members such as level, mission, and narrative designers to present the perfect visuals and the resulting player experience;Adjust in-game lighting according to the art directions and the requests of artists;Make use of lighting system tools to streamline processes;Create lighting for cutscenes, working alongside the Cinematic Director;Teach other team members about the finer points of lighting in AAA game design.QualificationsWe Expect You To Have:Over 5 years working experience in lighting;Participated in the production of at least 2 shipped AAA games in lighting role;Familiarity with Unreal Engine 5 and 3D softwares, especially Lumen in UE5;Deep knowledge base in the art of lighting, including the use of light, color, source, brightness, and shadow;In-depth knowledge of the latest developments in lighting tech, with experience in various lighting techniques and tools;Highly self-motivated, great communication skills and team spirit;Passion for the game industry.Even Better If You Have:Experience working with international teams in different time zones.
Additional InformationThis is a hybrid role based in Los Angeles (currently hybrid because of pandemic);Current working hours: Monday – Friday, 11am – 8pm Pacific Time (including one-hour break);Salary depending on experience.
Yotta is committed to building an inclusive environment where creative professionals from a multitude of diverse cultural backgrounds collaborate to inspire audiences and each other. We are passionately supportive of equality in all its forms and never discriminate on the basis of race, color, religion, sex, orientation, identity, national origin, handicap, or any other category protected by applicable federal and state law.
Why Join UsYotta’s huge fanbase has helped turn us into a globally ranked game developer with offices worldwide. Despite our success, at heart we are still players trying to create exciting and engaging, never-before-experienced games. That drive to make games that we want to play is what animates our well-resourced, ambitious, creative team members. Working together in a supportive, open workplace and taking cues from our gaming communities, we create products that entertain the world.ResponsibilitiesYotta is in the process of staffing up the R&D team located in Los Angeles, with talented game professionals to build our first AAA open world game project. We are looking for a talented and experienced lighting expert who will report to the game director and collaborate with other teams like the cinematics team and technical art team to help create a highly immersive game environment and cutscenes.What You'll Be Doing:Create lighting for all game world environments when taking into account the requirements of gameplay, game narrative and game feel;Collaborate with different team members such as level, mission, and narrative designers to present the perfect visuals and the resulting player experience;Adjust in-game lighting according to the art directions and the requests of artists;Make use of lighting system tools to streamline processes;Create lighting for cutscenes, working alongside the Cinematic Director;Teach other team members about the finer points of lighting in AAA game design.QualificationsWe Expect You To Have:Over 5 years working experience in lighting;Participated in the production of at least 2 shipped AAA games in lighting role;Familiarity with Unreal Engine 5 and 3D softwares, especially Lumen in UE5;Deep knowledge base in the art of lighting, including the use of light, color, source, brightness, and shadow;In-depth knowledge of the latest developments in lighting tech, with experience in various lighting techniques and tools;Highly self-motivated, great communication skills and team spirit;Passion for the game industry.Even Better If You Have:Experience working with international teams in different time zones.
Additional InformationThis is a hybrid role based in Los Angeles (currently hybrid because of pandemic);Current working hours: Monday – Friday, 11am – 8pm Pacific Time (including one-hour break);Salary depending on experience.
Yotta is committed to building an inclusive environment where creative professionals from a multitude of diverse cultural backgrounds collaborate to inspire audiences and each other. We are passionately supportive of equality in all its forms and never discriminate on the basis of race, color, religion, sex, orientation, identity, national origin, handicap, or any other category protected by applicable federal and state law.