Applied Intuition Inc
Senior Technical Artist
Applied Intuition Inc, Mountain View, California, us, 94039
About the role
If your skills, experience, and qualifications match those in this job overview, do not delay your application.We are looking for a Senior Technical Artist to drive forward the accuracy and performance of our autonomous vehicle simulation tools. At Applied, you will be responsible for a lot of the technical development inside Unreal and/or the pipelines associated with it. This position will join an existing team of talented engineers and technical artists with backgrounds in games, Visual FX, autonomous systems, and robotics.
At Applied Intuition, you will:
Establish content pipelines and standards for others to follow
Architect complex logic inside real-time engine
Work closely with simulation engineers to ensure that our generated models provide sufficient fidelity for simulation
We're looking for someone who has:
5+ years of experience creating environments that were used in shipped products
Is an expert user of at least one 3D DCC tool (e.g. Maya/Houdini)
Strong experience with Unreal Engine or equivalent
A solid understanding of Python and game pipelines
A strong grasp of shaders, materials, real-time game engine logic, and performance optimization
Nice to have:
Prior experience in creating virtual worlds for AV simulation
Experience with building procedural animation systems
Expertise in photogrammetry and similar approaches to recreate environments
Experience with other real-time engines (e.g. Frostbite, Unity)
C++, HLSL/GLSL experience
The salary range for this position is $65,000 USD to $400,000 USD annually. This salary range is an estimate, and the actual salary may vary based on the Company's compensation practices.
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If your skills, experience, and qualifications match those in this job overview, do not delay your application.We are looking for a Senior Technical Artist to drive forward the accuracy and performance of our autonomous vehicle simulation tools. At Applied, you will be responsible for a lot of the technical development inside Unreal and/or the pipelines associated with it. This position will join an existing team of talented engineers and technical artists with backgrounds in games, Visual FX, autonomous systems, and robotics.
At Applied Intuition, you will:
Establish content pipelines and standards for others to follow
Architect complex logic inside real-time engine
Work closely with simulation engineers to ensure that our generated models provide sufficient fidelity for simulation
We're looking for someone who has:
5+ years of experience creating environments that were used in shipped products
Is an expert user of at least one 3D DCC tool (e.g. Maya/Houdini)
Strong experience with Unreal Engine or equivalent
A solid understanding of Python and game pipelines
A strong grasp of shaders, materials, real-time game engine logic, and performance optimization
Nice to have:
Prior experience in creating virtual worlds for AV simulation
Experience with building procedural animation systems
Expertise in photogrammetry and similar approaches to recreate environments
Experience with other real-time engines (e.g. Frostbite, Unity)
C++, HLSL/GLSL experience
The salary range for this position is $65,000 USD to $400,000 USD annually. This salary range is an estimate, and the actual salary may vary based on the Company's compensation practices.
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