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Anatomage

Science Simulation Game Designer

Anatomage, Santa Clara, California, United States, 95051


Who is Anatomage?

At Anatomage Inc, we are dedicated to creating immersive educational games that make learning engaging and fun. Our focus is on developing interactive, simulation-based games that cover general science topics, including Physics, Chemistry, Biology, and Earth & Space, at both high school and college levels. We are looking for a talented Game Designer to join our team and help shape the future of science education.

About the Role:

As a Game Designer, you will be responsible for conceptualizing and designing engaging educational science simulation games. You will work closely with subject matter experts, developers, artists, and educators to create interactive, scientifically accurate, and pedagogically sound gaming experiences. Your role will involve balancing game mechanics with educational content to ensure students can learn complex science topics while being immersed in a fun and challenging environment.

* This is a hybrid position and will require reporting to our headquarters location in Santa Clara, CA.*

Key Responsibilities:

* Design and develop game concepts, mechanics, and systems that integrate science learning objectives for topics including Physics, Chemistry, Biology, and Earth & Space.* Collaborate with educators and science experts to ensure scientific accuracy and alignment with curriculum standards for high school and college levels.* Create detailed game design documents, including storyboards, game flow, level design, and system mechanics.* Work with cross-functional teams of developers and artists to ensure the implementation of game design meets the project's vision.* Design engaging levels and experiences that effectively teach scientific concepts while maintaining player engagement and motivation.* Playtest and iterate on designs based on user feedback and data to improve the educational and entertainment value of the games.* Stay up-to-date with gaming trends, especially within educational and simulation genres, to ensure innovation and relevance in game design.* Balance the educational goals of the project with gameplay experience to create a harmonious blend of learning and fun.