Sony Interactive Entertainment
Sr Environment Artist (External Development - Contract)
Sony Interactive Entertainment, Los Angeles, California, United States, 90079
Why PlayStation?PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.Join the award-winning team that created God of WarSanta Monica Studio is seeking a highly skilled Senior External Development Environment Artist to join our team on a contract basis.This role is pivotal in ensuring our external partners deliver high-quality assets that align with the artistic vision of our next-generation narrative combat game. If you have a passion for crafting breathtaking environments and thrive in a dynamic, collaborative atmosphere, we want to hear from you!ResponsibilitiesPartner Collaboration:
Serve as the primary point of contact for external art vendors, ensuring they produce assets that meet Santa Monica Studio's artistic standards and technical requirementsAsset Review:
Critically evaluate external environment assets, providing clear and actionable feedback to maintain visual consistency and quality across the gameArtistic Guidance:
Work closely with the internal Environment Art team to ensure external assets align with the overall artistic direction, helping to refine and improve vendor deliverables when necessaryTechnical Oversight:
Ensure all assets are optimized for performance and memory usage on next-generation platforms, adhering to our technical guidelines and pipelinesDocumentation and Training:
Create and maintain comprehensive documentation for external partners, including style guides, asset production workflows, and technical specificationsCross-Disciplinary Collaboration:
Collaborate with internal teams such as Design, Tech Art, and Engineering to resolve any technical or artistic issues that may arise from external content integrationQuality Assurance:
Review assets in-engine to ensure proper integration and alignment with the game's artistic vision and technical constraints
Requirements
Experience:
5+ years of experience as an Environment Artist in the video game industry, with 2+ years of experience managing external art development for AAA titlesPortfolio:
A portfolio that demonstrates a strong understanding of environment art, including modeling, texturing, lighting, and composition in a photorealistic styleSoftware Proficiency:
Expert knowledge of industry-standard tools such as Maya, ZBrush, Substance Painter/Designer, and Photoshop - familiarity with Unreal Engine or proprietary game engines is a plusTechnical Skills:
Deep understanding of real-time rendering techniques, LOD creation, optimization strategies, and PBR workflowsCommunication:
Excellent verbal and written communication skills, with experience in providing clear, concise feedback to external teamsProblem-Solving:
Strong analytical and problem-solving skills, with the ability to troubleshoot technical issues related to asset creation and integrationFlexibility:
Ability to work effectively in a remote, fast-paced environment, with the capacity to manage multiple external partners and projects simultaneously
Preferred Qualifications
AAA Experience:
Previous experience working on AAA projects similar to PlayStation Studios titlesLeadership:
Demonstrated experience leading or mentoring junior artists or external teamsArtistic Vision:
A keen eye for detail and the ability to maintain a high visual standard across diverse environments and styles
#LI-SMS#LI-MC1Please refer to ourCandidate Privacy Noticefor more information about how we process your personal information, and your data protection rights.At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click
here to learn more.The estimated base pay range for this role is listed below, this is an hourly rate. $55.73—$83.61 USD
Equal Opportunity Statement:Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Serve as the primary point of contact for external art vendors, ensuring they produce assets that meet Santa Monica Studio's artistic standards and technical requirementsAsset Review:
Critically evaluate external environment assets, providing clear and actionable feedback to maintain visual consistency and quality across the gameArtistic Guidance:
Work closely with the internal Environment Art team to ensure external assets align with the overall artistic direction, helping to refine and improve vendor deliverables when necessaryTechnical Oversight:
Ensure all assets are optimized for performance and memory usage on next-generation platforms, adhering to our technical guidelines and pipelinesDocumentation and Training:
Create and maintain comprehensive documentation for external partners, including style guides, asset production workflows, and technical specificationsCross-Disciplinary Collaboration:
Collaborate with internal teams such as Design, Tech Art, and Engineering to resolve any technical or artistic issues that may arise from external content integrationQuality Assurance:
Review assets in-engine to ensure proper integration and alignment with the game's artistic vision and technical constraints
Requirements
Experience:
5+ years of experience as an Environment Artist in the video game industry, with 2+ years of experience managing external art development for AAA titlesPortfolio:
A portfolio that demonstrates a strong understanding of environment art, including modeling, texturing, lighting, and composition in a photorealistic styleSoftware Proficiency:
Expert knowledge of industry-standard tools such as Maya, ZBrush, Substance Painter/Designer, and Photoshop - familiarity with Unreal Engine or proprietary game engines is a plusTechnical Skills:
Deep understanding of real-time rendering techniques, LOD creation, optimization strategies, and PBR workflowsCommunication:
Excellent verbal and written communication skills, with experience in providing clear, concise feedback to external teamsProblem-Solving:
Strong analytical and problem-solving skills, with the ability to troubleshoot technical issues related to asset creation and integrationFlexibility:
Ability to work effectively in a remote, fast-paced environment, with the capacity to manage multiple external partners and projects simultaneously
Preferred Qualifications
AAA Experience:
Previous experience working on AAA projects similar to PlayStation Studios titlesLeadership:
Demonstrated experience leading or mentoring junior artists or external teamsArtistic Vision:
A keen eye for detail and the ability to maintain a high visual standard across diverse environments and styles
#LI-SMS#LI-MC1Please refer to ourCandidate Privacy Noticefor more information about how we process your personal information, and your data protection rights.At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click
here to learn more.The estimated base pay range for this role is listed below, this is an hourly rate. $55.73—$83.61 USD
Equal Opportunity Statement:Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.