CD Projekt
Senior Lighting Artist
CD Projekt, Boston, Massachusetts, us, 02298
Job Description CD PROJEKT RED is looking for a
Senior Lighting Artist
to join our studio in Boston to work on Project Orion, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. This candidate has a proven fluency in the language of lighting and understands how important it is to the finished product. They will work closely with the Project Art Director, and the cinematic and environment teams to craft unified compositions, visual clarity and help drive action.Daily ResponsibilitiesWork independently and with other leads and directors to create an optimal lighting pipeline for the product.Daily work in lighting mission, open world and cinematic spaces.Collaborating in the creation of color scripts as necessary.Create workflows and best practices for the lighting team.Keeping artistic style consistent with defined visual style for the game.Work with design to develop mission and environmental flow as needed.Work with directors and Production to estimate and plan work.Work closely with technical artists to develop new or improved techniques.Write and prepare briefs for work with outsource vendors, review work as necessary.Mentor other Lighting artists, and help build an environment of creativity, trust and excellence.Qualifications
Ability to work independently to identify and own work, deliver results.An understanding of both real-time and baked lighting.At least 6 years of experience as a lighter in games.Solid portfolio demonstrating expertise.Very good knowledge of lighting tools and pipelines in UE5.Very good knowledge of direct and indirect light, luminance and color theory.An ability to use a keen eye to translate game and narrative beats into lighting scenarios.Excellent communication, presentation, and collaboration skills.Able to deliver and receive feedback in a productive and accountable manner.Nice-to HaveGeneral 3D modeling skills.Experience in practical lighting for film.Additional Information This job requires working in Boston, US.
Ready to make your application Please do read through the description at least once before clicking on Apply.Working mode: in-office in a hybrid or full-time capacity.Health & Well-being
Company paid medical healthcare (dental vision & mental).Paid Leave — 20 days of holiday for every team member per year (26 days after two years).No dress-code — we like to keep it casual.401K with employer matching.Gym Membership Reimbursement.Perks & Professional Growth
Flexible working hours.Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!Merch — regular chances to nab some cool swag!A welcome pack filled with goodies — to help you feel right at home once you join the team.Life in the Office
Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
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Senior Lighting Artist
to join our studio in Boston to work on Project Orion, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. This candidate has a proven fluency in the language of lighting and understands how important it is to the finished product. They will work closely with the Project Art Director, and the cinematic and environment teams to craft unified compositions, visual clarity and help drive action.Daily ResponsibilitiesWork independently and with other leads and directors to create an optimal lighting pipeline for the product.Daily work in lighting mission, open world and cinematic spaces.Collaborating in the creation of color scripts as necessary.Create workflows and best practices for the lighting team.Keeping artistic style consistent with defined visual style for the game.Work with design to develop mission and environmental flow as needed.Work with directors and Production to estimate and plan work.Work closely with technical artists to develop new or improved techniques.Write and prepare briefs for work with outsource vendors, review work as necessary.Mentor other Lighting artists, and help build an environment of creativity, trust and excellence.Qualifications
Ability to work independently to identify and own work, deliver results.An understanding of both real-time and baked lighting.At least 6 years of experience as a lighter in games.Solid portfolio demonstrating expertise.Very good knowledge of lighting tools and pipelines in UE5.Very good knowledge of direct and indirect light, luminance and color theory.An ability to use a keen eye to translate game and narrative beats into lighting scenarios.Excellent communication, presentation, and collaboration skills.Able to deliver and receive feedback in a productive and accountable manner.Nice-to HaveGeneral 3D modeling skills.Experience in practical lighting for film.Additional Information This job requires working in Boston, US.
Ready to make your application Please do read through the description at least once before clicking on Apply.Working mode: in-office in a hybrid or full-time capacity.Health & Well-being
Company paid medical healthcare (dental vision & mental).Paid Leave — 20 days of holiday for every team member per year (26 days after two years).No dress-code — we like to keep it casual.401K with employer matching.Gym Membership Reimbursement.Perks & Professional Growth
Flexible working hours.Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!Merch — regular chances to nab some cool swag!A welcome pack filled with goodies — to help you feel right at home once you join the team.Life in the Office
Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
#J-18808-Ljbffr