Absurd Ventures
Lead Mission Designer
Absurd Ventures, San Rafael, California, United States, 94901
Summary
Interested in this role You can find all the relevant information in the description below.As Lead Mission Designer, you will be the primary vision holder and a hands-on contributor for story missions and single-player campaigns. Lead a multi-disciplinary team to deliver critical path and side missions that combine best-in-class storytelling and action gameplay in an open world setting.
Responsibilities
Drive the design and implementation of engaging, diverse, innovative missions within a story-driven, open-world game.
Work closely with the narrative team to develop the flow of main story missions.
Develop and execute the mission design vision and strategy, ensuring that missions align with the game's overall narrative, thematic, and player experience goals.
Continuously seek opportunities to innovate and push the boundaries of mission design.
Leverage the game's open-world systems and mechanics to create dynamic and unpredictable mission experiences that adapt to player choices and actions.
Lead and mentor a team of mission designers, providing direction, feedback and support throughout the development process.
Go beyond documentation and management to lead from the trenches, with hands-on contributions to the playable experience.
Foster a culture of collaboration, innovation and iteration.
Qualifications
5 or more years of experience in mission design, ideally within an open-world game.
Excellent communication, interpersonal and leadership skills.
Innovative thinker with creative problem-solving skills who thrives in a collaborative team environment.
Strong understanding of storytelling and narrative design.
Experience leading multidisciplinary teams is a plus.
Experience in UE4 or UE5 is a plus.
Experience working with co-development partners is a plus.
Description
Full time job with benefits
Role is on-site in Santa Monica, CA or San Rafael, CA
The base pay range for this position is $125,000 to $165,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Absurd Ventures
Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts.
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Interested in this role You can find all the relevant information in the description below.As Lead Mission Designer, you will be the primary vision holder and a hands-on contributor for story missions and single-player campaigns. Lead a multi-disciplinary team to deliver critical path and side missions that combine best-in-class storytelling and action gameplay in an open world setting.
Responsibilities
Drive the design and implementation of engaging, diverse, innovative missions within a story-driven, open-world game.
Work closely with the narrative team to develop the flow of main story missions.
Develop and execute the mission design vision and strategy, ensuring that missions align with the game's overall narrative, thematic, and player experience goals.
Continuously seek opportunities to innovate and push the boundaries of mission design.
Leverage the game's open-world systems and mechanics to create dynamic and unpredictable mission experiences that adapt to player choices and actions.
Lead and mentor a team of mission designers, providing direction, feedback and support throughout the development process.
Go beyond documentation and management to lead from the trenches, with hands-on contributions to the playable experience.
Foster a culture of collaboration, innovation and iteration.
Qualifications
5 or more years of experience in mission design, ideally within an open-world game.
Excellent communication, interpersonal and leadership skills.
Innovative thinker with creative problem-solving skills who thrives in a collaborative team environment.
Strong understanding of storytelling and narrative design.
Experience leading multidisciplinary teams is a plus.
Experience in UE4 or UE5 is a plus.
Experience working with co-development partners is a plus.
Description
Full time job with benefits
Role is on-site in Santa Monica, CA or San Rafael, CA
The base pay range for this position is $125,000 to $165,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Absurd Ventures
Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts.
#J-18808-Ljbffr