Logo
Mapcore

SCEA - Hiring - Sr Combat Designer for God of War

Mapcore, Santa Monica, California, United States, 90403


SCEA - Hiring - Sr Combat Designer for God of War Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation family of products and develops, publishes, markets, and distributes software for the PS one console, the PlayStation2 and PlayStation3 computer entertainment systems.

To be considered for an interview, please make sure your application is full in line with the job specs as found below. Overall, the position of Sr. Combat Designer is expected to partner with the organization to: Assist, collaborate with and take direction from Game Director as needed on any of the following: character and boss design from concept to completion, including environmental character impact, special effects, sound effects, AI gameplay layout and tuning, controller configuration, magic distribution and character balance and ramping. Act as liaison between Game Director and Junior Combat Designers, conducting any needed communication with other groups. Actively participate in and occasionally lead required production-related meetings and functions. Attend and/or lead combat-specific discussions concerning combat design and combat design issues. Collaborate with Game Director, Key Leads, and Producer during the product development cycle. Work within the set standard for all character asset creation within the production path as it relates to design, art, and otherwise. Must comprehend a working knowledge of the game production pipeline to communicate effectively with other team members. Understanding of the relationship between gameplay elements within the level and the overall game and all the ways the player can respond to each gameplay element. Contribute, as needed, in all educational meetings for in-house staff on new technical issues and tools. Communicate thoroughly to ensure good working relationships with other Designers, Game Director, Producer, Art Director, Lead Artist, Lead Programmer, Lead Animator on any and all issues. Support the design team during the progression of the project by being a self-reliant Designer and taking the initiative wherever appropriate to make the project more successful.

#J-18808-Ljbffr