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FANDOM

Lead Audio Algorithms Software Engineer (NTD) Job at FANDOM in Redmond

FANDOM, Redmond, WA, United States, 98052


Job Description - Lead Audio Algorithms Software Engineer (NTD) (24000000B6)

Job Description

Lead Audio Algorithms Software Engineer (NTD) ( 24000000B6 )

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System , Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy , Game Boy Advance, Nintendo DS family of systems, Super NES , Nintendo 64 , Nintendo GameCube , Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES:

  • Research, design and develop audio algorithms
  • Implement robust embedded software using modern C++ constructs
  • Optimize audio algorithm implementations using vectorized instruction sets
SUMMARY OF REQUIREMENTS
  • 8+ years' experience developing audio signal processing algorithms.
  • Strong knowledge of digital signal processing (DSP) fundamentals.
  • In-depth knowledge of audio effects, spatial audio, microphone processing, speech processing, natural language processing and psychoacoustic models.
  • Experience designing and training machine learning models for audio processing use cases.
  • Degree in Electrical Engineering or Computer Engineering, with emphasis in DSP.
  • Proficient in Matlab or Python
  • PREFERRED REQUIREMENTS
This position is onsite in Redmond, WA, and not open to remote status at this time.

This position includes a base salary range of $159,972 - $239,958 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see ourBenefits & Perks page for more benefits information. Fixed term employees are eligible for all listed employee benefits except tuition reimbursement.

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