Software Engineer I, Graphics (NST) Job at Nintendo in Redmond
Nintendo, Redmond, WA, United States, 98052
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional software engineers to help support our engineering department.
As a Graphics Software Engineer I, you will have proven experience in graphics development specifically related to engine, shader, and tools/pipeline technologies. Experience with graphics programming API's such as OpenGL, Vulkan, DirectX, and relevant programming experience in C++ or equivalent shading languages will help you to contribute to our engine.
DESCRIPTION OF DUTIES:
- Assists in developing, writing, testing, debugging and implementing code using the relevant programming languages.
- Participates in product testing and maintenance activities as required by project management.
- May assist in tool development with other engineers.
- Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
- Participation in company-wide activities such as product review, analysis and testing as required.
- Understanding of computer science and software design principles.
- Ability to read and debug other engineers' code.
- Knowledge of the relevant programming languages (C/C++ and GLSL (or equivalent shading language)
- Knowledge of an equivalent graphics programming API (OpenGL, Vulkan, DirectX, Mantle, etc.)
- Internship at a software development company preferred.
- Undergraduate degree in Computer Science or related field; or equivalent education and experience.
For more information about NST, click here.
#LI-Hybrid