Figure
Staff Software Engineer - 3D Graphics Applications
Figure, Sunnyvale, California, United States, 94087
Figure is an AI Robotics company developing a general purpose humanoid. Our humanoid robot, Figure 02, is designed for commercial tasks and the home. We are based in Sunnyvale, CA and require 5 days/week in-office collaboration. It's time to build.
Figure's vision is to deploy autonomous humanoids at a global scale. Our team is looking for a SW Engineer to build a real-time 3D visualization engine to accelerate Figure's development.
Responsibilities :
Design, implement, and deploy industry leading interactive 3D visualization and tools for all kinds of robotics data Participate in the continuous improvement of the real-time robotics data visualization tools used during deployment of control, perception, and robot behaviors Provide technical guidance and support to other team members to improve time-series and 3D visualization tools Design and implement scalable and well documented APIs and frameworks Collect needs and feedback from the engineering, system integration, and product teams Requirements :
Bachelor's or Master's degree in Computer Science or a related field Minimum of 5 years of industry experience Experience with at least one low-level graphics API (e.g. OpenGL, WebGL, Vulkan, etc) Deep knowledge of Python, C++ and/or Rust Good knowledge of software architecture Deep experience developing performant graphics applications in a standard desktop or web GUI framework Strong verbal and written communication skills Bonus Qualifications:
Experience with game engines such as Unity, Unreal Engines, or Godot Robotics or autonomous systems experience Experience leading a team of developers Proven record developing extensible visualization tools
The US base salary range for this full-time position is between $160,000 - $240,000 annually.
The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.
Figure's vision is to deploy autonomous humanoids at a global scale. Our team is looking for a SW Engineer to build a real-time 3D visualization engine to accelerate Figure's development.
Responsibilities :
Design, implement, and deploy industry leading interactive 3D visualization and tools for all kinds of robotics data Participate in the continuous improvement of the real-time robotics data visualization tools used during deployment of control, perception, and robot behaviors Provide technical guidance and support to other team members to improve time-series and 3D visualization tools Design and implement scalable and well documented APIs and frameworks Collect needs and feedback from the engineering, system integration, and product teams Requirements :
Bachelor's or Master's degree in Computer Science or a related field Minimum of 5 years of industry experience Experience with at least one low-level graphics API (e.g. OpenGL, WebGL, Vulkan, etc) Deep knowledge of Python, C++ and/or Rust Good knowledge of software architecture Deep experience developing performant graphics applications in a standard desktop or web GUI framework Strong verbal and written communication skills Bonus Qualifications:
Experience with game engines such as Unity, Unreal Engines, or Godot Robotics or autonomous systems experience Experience leading a team of developers Proven record developing extensible visualization tools
The US base salary range for this full-time position is between $160,000 - $240,000 annually.
The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.