Animation Manager, Metaverse Art Job at Idaho State Job Bank in Boise
Idaho State Job Bank, Boise, ID, United States, 83701
Animation Manager, Metaverse Art at Meta in Boise, Idaho, United States Job Description Summary: The Meta Reality Labs - Metaverse Art, Animation group brings together world-class experts to pioneer the future of social virtual and augmented reality applications, and we are looking for a leader in art management.As an Animation Manager within Metaverse Art's Animation group, you will coordinate and drive the animation team's involvement and engagement with cross-functional groups within the Metaverse org and across the Family of Apps. Coming into this role, you will build strong executive relationships and partnerships across multiple internal cross-functional groups including product, engineering, design, and more. You will oversee the creation of quality content, help our avatars be loved and used by billions of users. And most importantly, you will continue to grow our multidisciplinary and diverse animation team. Required Skills: Animation Manager, Metaverse Art Responsibilities: 1. Lead, manage, mentor, and grow a multidisciplinary team of Animators and Animation Leads Drive progress at the people and project-facing levels by supporting team growth and prioritization, nurturing culture and building new partnerships. 2. Become a trusted strategic partner to product stakeholders and executive leadership by communicating and demonstrating the value of art and animation, and by delivering insights that lead to demonstrable business value. 3. Effectively influence key partner leaders to gain alignment in prioritization, resourcing, and budgeting. 4. Engage with PMs, Designers and Engineer & Art Leads to define the art pipelines and components, scope and goals for key features within our various projects 5. Support managers, technical leaders, and the creative vision by communicating with executive leadership, and championing the team's needs to build a world-leading avatar system. 6. Provide thought-leadership in establishing, implementing, and improving direction, goals, and processes for executing both near and long term vision. 7. Make staffing decisions based on business priorities, both short term and long term, as well as team strengths and motivation. 8. Build a diverse and an inclusive environment across the team, model inclusive behaviors Minimum Qualifications: Minimum Qualifications: 9. 3+ years experience directly managing full-time artists, along with 7+ yrs developing and shipping character-based products in a game development, real-time rendering, or related technical environment. 10. Demonstrat To view full details and how to apply, please login or create a Job Seeker account