Sony Pictures Animation
Surfacing/Look Dev Artist Job at Sony Pictures Animation in Culver City
Sony Pictures Animation, Culver City, CA, United States, 90233
SUMMARY:
We are seeking an experienced Surfacing/Look Dev Artist at Sony Pictures Animation.
The Surfacing artist is responsible for look development, which may be used in production. They will report to the Global VFX Supervisor and follow the designs from the Production Designer and Art Director. They help develop the overall look and style aesthetic of textures and surfacing looks for the production.
Sony Pictures Animation is an animation studio based in Culver City, California, creating both feature animation and animated series with artists from around the world. We pride ourselves on empowering filmmakers to lead the creative process and allowing the hand of the artist to be truly felt, with the goal of producing bold and innovative visual storytelling.
RESPONSIBILITIES:
QUALIFICATIONS:
The anticipated base salary for this position is $2,255.20 to $3,000/week. This role qualifies for benefits pursuant to the collective bargaining agreement. The actual salary offered will depend on a variety of factors.
To apply, please include a resume and a link to your portfolio. Please make sure to include any passwords to your work in your cover letter and/or in your resume.
Sony Pictures Animation is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.
We are seeking an experienced Surfacing/Look Dev Artist at Sony Pictures Animation.
The Surfacing artist is responsible for look development, which may be used in production. They will report to the Global VFX Supervisor and follow the designs from the Production Designer and Art Director. They help develop the overall look and style aesthetic of textures and surfacing looks for the production.
Sony Pictures Animation is an animation studio based in Culver City, California, creating both feature animation and animated series with artists from around the world. We pride ourselves on empowering filmmakers to lead the creative process and allowing the hand of the artist to be truly felt, with the goal of producing bold and innovative visual storytelling.
RESPONSIBILITIES:
- Provide UV unwrapping, Surfacing and Texturing
- Lighting and Compositing is also expected as part of Look Dev
- Assemble the textures into a shading network and tweaks its lookdev to accurately match the references
- Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process.
QUALIFICATIONS:
- Ideally 3 plus years of experience in CG television animation or equivalent experience (ie - VFX, Video Games, VR)
- Experience UV'ing and Surfacing in Maya
- Experience Texturing in Substance Painter
- Knowledge of Marvelous Designer a bonus (willingness to learn, a bonus as well)
- Knowledge of Groom/Hair a bonus (willingness to learn, a bonus as well)
- Knowledge and interest in being involved with the technical aspects of the pipeline and helping drive it
- Able and experienced with look dev as well as production ready assets
The anticipated base salary for this position is $2,255.20 to $3,000/week. This role qualifies for benefits pursuant to the collective bargaining agreement. The actual salary offered will depend on a variety of factors.
To apply, please include a resume and a link to your portfolio. Please make sure to include any passwords to your work in your cover letter and/or in your resume.
Sony Pictures Animation is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.