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Karkidi

User Interface Graphics Software Engineer Job at Karkidi in San Jose

Karkidi, San Jose, CA, United States, 95199


The Opportunity We are looking for a senior user interface software engineer with a strong understanding of common UI toolkits, familiarity with 3D graphics applications and a deep sense of software craftsmanship to participate in the design, implementation, and deployment of our next generation multi surface collaborative 3D graphics software for creative professionals. Leveraging various technologies to visualize, create, capture, and generate 3D content, we believe this new product will bring unique and artist’s friendly 3D capabilities to creative professionals through a deep connection with flagship applications like Photoshop and Illustrator. Our team will closely collaborate with Adobe's UX design and research teams to turn groundbreaking ideas and technologies into shipping features. What you'll Do Work collaboratively with UX designers, engineers, and researchers to architect, develop, maintain, and optimize new software solutions. Design and implement modern algorithms by writing robust, high-performance, maintainable code. Develop experiments to explore tradeoffs between various possible implementations. Identify and fix application bugs and performance bottlenecks. Review code on a near daily basis and give detailed, constructive feedback. Work closely with many different product and teams across Adobe to integrate software across organizational boundaries. Provide leadership to the group and mentorship to junior level engineers. What you need to succeed 5+ years software engineering experience writing production code. Expertise of C++ (C++17 preferred) and its design patterns. Experience building user facing applications leveraging common UI concepts. Deep knowledge of one or more industry wide UI toolkit (i.e. Qt, UIKit etc.). Experience with cross platform code. Experience designing for modern architectures and UI toolkits. Understanding of modern 3D graphics APIs (OpenGL, DirectX, Vulkan, Metal) Familiarity with basic 3D rendering algorithms and procedures Experience in profiling, debugging, and testing user facing applications. Experience with optimization and profiling tools Experience in at least one scripting language, Python in particular Welcomed expertise: Creative Cloud applications (i.e. Photoshop and Illustrator) Universal Scene Description (USD) API and overall concepts Qt application framework Apple UIKit 3D content creation tools (e.g. Maya, Cinema4D) Familiarity with the use of Generative AI workflows Strong communication skills and attention to details Bachelor's degree in Computer Science or equivalent professional experience or education #J-18808-Ljbffr