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OtherSide Entertainment

OtherSide Entertainment is hiring: Senior UI & UX Designer in Boston

OtherSide Entertainment, Boston, MA, United States, 02298


Job Opportunity

We’re hiring a Sr. UI & UX Designer to spearhead the development of UI visuals and UX flow on a new, open-world sandbox game from the mind of Warren Spector, working closely with our design, art, and engineering teams to identify needs and define best practices for our UI & UX goals. The successful candidate will approach each problem with strong design skills, a flair for visuals, and consideration for the player’s experience in the way they approach the interface.

Responsibilities

  • Work within Unreal Engine to develop and create UI elements and visuals for menus, HUD, character progression, and more using Unreal Motion Graphics (UMG), materials, and Sequencer.
  • Define UX deliverables by clearly outlining usability and flow through documents, concepts, layouts, and visual mock-ups.
  • Gather feedback for your features and develop solutions to problems identified by the team.
  • Champion best practices regarding UI visuals, UX flow, file organization, asset standards, and modularity of UI components.
  • Guide and provide feedback on UI system architecture.
  • Design and create UI assets, for prototype as well as final implementation.
  • Designing and creating UI deliverables to support the UX.

Qualifications

  • Minimum of 5 years of experience in:
  • Designing, documenting, and presenting UX treatments to a professional team.
  • Implementing UI in Unreal using Unreal Motion Graphics, Sequencer, and script.
  • Proficient use of Adobe Photoshop, Adobe Illustrator, and other graphic art suites.
  • Advocating for UX best practices using current industry standards.
  • Drive and passion for working on complex problems with a team of dedicated professionals.
  • The ability to take the reins and drive the design, implementation, debugging, and polishing of the game’s UI/UX treatment.
  • Shipped title(s) in Unreal Engine.
  • Passion for PC and console games.
  • Motion graphics and animation proficiency.

Benefits

This is a full-time, remote working role, with competitive compensation and a full suite of benefits available anywhere in the United States. All team members may be asked to occasionally travel for key meetings, as part of their job responsibilities.

Our people-first approach to game development celebrates diversity, and strives to create a safe and inclusive working environment where everyone is treated equally, with dignity, and with respect. We highly encourage candidates from diverse and under-represented backgrounds to apply, even those that may not directly meet every qualification listed for this role.

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