Experis
Producer Job at Experis in Vancouver
Experis, Vancouver, WA, United States, 98687
Producer
Work Location: Vancouver, BC. Hybrid, 3 days onsite, 2 days remote, weekly
Contract Term: 18 months
Our client, a leading Game Development Studio in Canada, is looking for a dynamic and organized Producer.
RESPONSIBILITIES:
•Support Engineering leads and facilitate engineering team meetings: daily standups, planning meetings, retrospectives etc.
•Motivate Engineering teams to predictably execute on time and at a high-quality level on highest priority items.
•Manage dependencies and stakeholders from other parts of the game team.
•Milestone planning, execution, and evaluation.
•Proactive risk management and mitigation.
•Create, update, and present status and information to team and leadership team.
•Identify task-related processes to improve efficiency.
REQUIREMENTS
•Minimum 2 year's project management or game production or equivalent experience
•Minimum 1-year technical experience, writing code or equivalent experience
•Must be in person in the Vancouver BC office three days a week
•Gaming industry an asset, but not mandatory
NICE TO HAVE
•Experience working in central team servicing multiple stakeholders is desired
•Experience working with game engines (e.g., Unreal, Unity, proprietary engines) and/or infrastructure teams (e.g., Builds, Tools, Automation, Systems, Rendering) is a plus
•Experience with a variety of project management methodologies (Agile, Scrum, Waterfall etc.) is a plus
•BSc in Computer Science or equivalent is a plus
CANDIDATE PROFILE
•You are customer obsessed and have a desire to provide the best experience to our content creators and our players
•You are excited to work closely with designers, engineers, and content creators with a focus on empowering the team to problem-solve
Pay rate $50/HR - $56/HR
Contact Information: Lam Guan
Work Location: Vancouver, BC. Hybrid, 3 days onsite, 2 days remote, weekly
Contract Term: 18 months
Our client, a leading Game Development Studio in Canada, is looking for a dynamic and organized Producer.
RESPONSIBILITIES:
•Support Engineering leads and facilitate engineering team meetings: daily standups, planning meetings, retrospectives etc.
•Motivate Engineering teams to predictably execute on time and at a high-quality level on highest priority items.
•Manage dependencies and stakeholders from other parts of the game team.
•Milestone planning, execution, and evaluation.
•Proactive risk management and mitigation.
•Create, update, and present status and information to team and leadership team.
•Identify task-related processes to improve efficiency.
REQUIREMENTS
•Minimum 2 year's project management or game production or equivalent experience
•Minimum 1-year technical experience, writing code or equivalent experience
•Must be in person in the Vancouver BC office three days a week
•Gaming industry an asset, but not mandatory
NICE TO HAVE
•Experience working in central team servicing multiple stakeholders is desired
•Experience working with game engines (e.g., Unreal, Unity, proprietary engines) and/or infrastructure teams (e.g., Builds, Tools, Automation, Systems, Rendering) is a plus
•Experience with a variety of project management methodologies (Agile, Scrum, Waterfall etc.) is a plus
•BSc in Computer Science or equivalent is a plus
CANDIDATE PROFILE
•You are customer obsessed and have a desire to provide the best experience to our content creators and our players
•You are excited to work closely with designers, engineers, and content creators with a focus on empowering the team to problem-solve
Pay rate $50/HR - $56/HR
Contact Information: Lam Guan