Pikemann LLC
Pikemann LLC is hiring: Graphics Engineer in Seattle
Pikemann LLC, Seattle, WA, United States, 98101
Benefits:
Graphics Engineer
Permanent / Full Time
100% Remote
Our client is a growing studio in Seattle WA founded by game industry veterans that started AAA titles like Destiny & HALO. They are currently working on a tactical military FPS game in PC and console and is looking for a Generalist Engineer to join their team!
You will implement and support C++ and HLSL shader code and debug and diagnose problems with the system during development and future releases. Our ideal candidate will have experience programming on either Xbox or PlayStation, the curiosity to tackle cutting-edge technical challenges, the knowledge to apply tried-and-true solutions, and the experience to determine the difference.
•Drive features and performance of our multi-platform code on Unreal Engine across PlayStation and Xbox consoles
•Parse through large, complicated rendering systems in both C++ and shader code, and discern how the two are coupled and work together
•Utilize graphics debugging and performance tools like Render Doc and nVidia nSight, knowing when and how to use them
•Collaborate with team members of all disciplines to design and implement new features to the existing graphics pipeline
•Extensive math skills to draw upon when needed (ie, Spherical Harmonics)
Our ideal candidate will have:
•Shipped titles on either PlayStation or Xbox
•UE4 Rendering Pipeline experience.
•Strong C++ and HLSL coding skills.
•Experience with complicated GPU particle systemsUE4's Niagara is a plus
•Experience with multithreaded programming.
•Graphics performance optimization and multithreading programming experience.
•Bachelor's Degree in Software Engineering, Computer Science, or equivalent.
•4+ years' experience as an Engine, or Graphics Programmer
Experience with Unreal Engine is a big plus
This is a remote position.
Compensation: $160,000.00 per year
Pikemann is a recruiting company that was founded by three partners with over 40 years of experience providing contingent staffing and permanent placement services in the greater Seattle area. We partner with our clients to bring the right technology and finance candidates that meet their workforce needs.
- 401(k)
- 401(k) matching
- Competitive salary
- Dental insurance
- Flexible schedule
- Health insurance
- Paid time off
- Profit sharing
Graphics Engineer
Permanent / Full Time
100% Remote
Our client is a growing studio in Seattle WA founded by game industry veterans that started AAA titles like Destiny & HALO. They are currently working on a tactical military FPS game in PC and console and is looking for a Generalist Engineer to join their team!
You will implement and support C++ and HLSL shader code and debug and diagnose problems with the system during development and future releases. Our ideal candidate will have experience programming on either Xbox or PlayStation, the curiosity to tackle cutting-edge technical challenges, the knowledge to apply tried-and-true solutions, and the experience to determine the difference.
•Drive features and performance of our multi-platform code on Unreal Engine across PlayStation and Xbox consoles
•Parse through large, complicated rendering systems in both C++ and shader code, and discern how the two are coupled and work together
•Utilize graphics debugging and performance tools like Render Doc and nVidia nSight, knowing when and how to use them
•Collaborate with team members of all disciplines to design and implement new features to the existing graphics pipeline
•Extensive math skills to draw upon when needed (ie, Spherical Harmonics)
Our ideal candidate will have:
•Shipped titles on either PlayStation or Xbox
•UE4 Rendering Pipeline experience.
•Strong C++ and HLSL coding skills.
•Experience with complicated GPU particle systemsUE4's Niagara is a plus
•Experience with multithreaded programming.
•Graphics performance optimization and multithreading programming experience.
•Bachelor's Degree in Software Engineering, Computer Science, or equivalent.
•4+ years' experience as an Engine, or Graphics Programmer
Experience with Unreal Engine is a big plus
This is a remote position.
Compensation: $160,000.00 per year
Pikemann is a recruiting company that was founded by three partners with over 40 years of experience providing contingent staffing and permanent placement services in the greater Seattle area. We partner with our clients to bring the right technology and finance candidates that meet their workforce needs.