Rockstar Games
Artist: Environment
Rockstar Games, Andover, MA, United States
At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar New England is on the lookout for talented Environment Artists across all levels of experience who possess a passion for games.
This is a full-time, in-office position based out of Rockstar's game development studio in Andover, MA
WHAT WE DO
- What we do is fundamental to the player's experience. They run through our environments, interact with our assets and feel ownership over artwork that we designed.
- Visual storytelling is as important in video games as it is in film. We create, visually, the story of people's lives.
- We create fully realized environments to enhance the game experience for players.
- Build and map a wide range of realistic 3D art that is used to enrich the in-game environments that would be used for world/street locations, interiors, and cut scenes.
- Create photorealistic textures.
- Pursue a high quality of both aesthetics and visual storytelling.
- Proactively seek feedback from Leads and Creative Directors.
- Proactively keep Leads and Creative Directors informed of progress and developments.
- Participate in R&D, problem solving artistic solutions to technical problems.
- Work with flair while maintaining the restraints of the medium.
- Actively pursue knowledge of the medium - what works, what doesn't, and what we can do about it.
- We will consider Associate candidates with no industry experience if their portfolio is of a very high standard.
- Mid-level candidates are suggested to have 2+ years as a 3D artist within gaming or similar industry.
- Excellent environment 3D art creation skills.
- All-around artistic expertise and flair.
- The technical ability to grasp new programs and systems quickly.
- An interest in learning to understand and work within the restraints of the medium.
- Ability to work with a high degree of self-direction and motivation.
- Comfortable working in a team setting, under deadlines and time constraints.
- Familiarity with 3ds Max (or similar) and Photoshop.
- Strong communication and time management skills.
- Able to prioritize and multi-task.
- Creative nature with strong problem-solving skills.
Please note that these are desirable skills and are not required to apply for the position.
- Good understanding of physically based materials and real time engines.
- Experience in photorealistic texture creation with Substance Designer, Painter and Photoshop.
- Experience working with procedural art pipelines.
HOW TO APPLY
Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.
Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.
If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
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