Bayone
Bayone is hiring: UI/UX Designer (Video Games) in San Francisco
Bayone, San Francisco, CA, United States, 94199
Description
Tentworks Interactive is seeking an experienced UI/UX Designer for Video games to join our team in Bangalore, India. As a UI/UX Designer, you will be responsible for creating visually appealing and intuitive user interfaces for our games, ensuring an exceptional user experience.
s part of our team, you will work closely with game designers, artists, and developers to bring our games to life. You will have the opportunity to contribute to the overall game design as well as collaborate with cross-functional teams to create engaging and immersive gaming experiences.
Responsibilities:
Create prototypes, and high-fidelity designs for user interfaces across various platforms
Design intuitive and visually appealing user interfaces that enhance the overall user experience
Collaborate with game designers and artists to ensure the UI aligns with the overall game vision and art style
Iterate on designs based on user feedback and playtesting results
Ensure the UI design is responsive and accessible across different devices
Create and maintain design documentation including UI specifications, style guides, and design patterns
Stay up-to-date with industry trends and best practices in UI/UX design for video games
Implement functional designs into the Unity engine.
Requirements Minimum of 7 years of experience as a UI/UX Designer in the gaming industry
Strong portfolio showcasing your UI/UX design skills and experience in video games
Proficiency in design tools such as Sketch, Adobe XD, or Figma
Experience with user research and usability testing
Strong understanding of interaction design principles and best practices
Knowledge of current trends in UI design for video games
bility to work collaboratively in a cross-functional team environment
Excellent communication and presentation skills
Passion for video games and a deep understanding of game mechanics and player psychology
experience with Unity game engine