Dominicharris is hiring: Unreal Technical Artist / Developer in City of Daşşak
Dominicharris, City of Daşşak, NY, United States
UE Technical Artist to work on artwork and project development.
We are seeking an experienced Unreal Developer to join a tight-knit creative studio. You will work as a part of our multi-disciplinary team focusing on creating custom creative solutions and tools predominantly in Unreal Engine. There will be further opportunities to get involved in creative development and R&D on other specialised software/electronics platforms.
About You
- You are exceptionally good and ambitious.
- You have an artistic eye, for composition and detail.
- You enjoy working as part of a team but can also lead solo projects.
- You have a desire to take ownership of projects and have a direct impact on creative development.
Essential:
- Minimum 3 years of production experience.
- Extensive experience with Unreal Engine (UE5), including tools, pipeline and animation.
- Solid understanding of Blueprints for Unreal.
- Solid skills in Shaders/ Material Graphs
- Knowledge and understanding of particle simulation systems (Niagara).
Not essential, but beneficial:
- Experience with integration with Animators, 3D artists and its Pipelines.
- Experience with scripting language – eg Python, Max script, Mel, Java
- Understanding of animation pipeline (including working with data from Houdini / Blender / C4d), working with animation/rigging data, etc
Please apply by submitting an application to growing@dominicharris.studio
Include details on work eligibility for the UK, and current employment status.
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