Worlds
About Worlds
Worlds is a new remote-first studio from former veterans of Epic Games.
Founded in 2022 and backed by Griffin Gaming Partners (investors in Scopely, Marvel Snap, Frostgiant), we're pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence.
Responsibilities
- Implement sound assets (SFX, Foley, Dialogue, Music, etc.) creatively within our game
- Collaborate closely with game designers and programmers to support gameplay needs
- Establish design and mix practices that achieve the project’s audio pillars.
Requirements
- Experience shipping a successful title created with Unreal Engine
- Understanding of Unreal Engine Blueprints, and ideally Metasounds
What We Offer:
- Accelerated Promotion Cycle: Successful employees advance and gain responsibility quickly
- Innovation-Driven Environment: Work on groundbreaking projects that push the limits of what's possible in gaming.
- Remote-First Culture: Open to candidates worldwide, with a work environment that values results over hours clocked in.