The New School is hiring: Part-Time Faculty | Phygital Fashion in Parsons
The New School, Parsons, KS, United States, 67357
Below you will find the details for the position including any supplementary documentation and questions you should review before applying for the opening. To apply for the position, please click the Apply for this Job link/button.
The New School is committed to creating and maintaining an environment that promises diversity and tolerance in all areas of employment, education and access to its educational, artistic or cultural programs and activities. The New School does not discriminate on the basis of age, race, color, creed, sex or gender (including gender identity and expression), pregnancy, sexual orientation, religion, religious practices, mental or physical disability, national or ethnic origin, citizenship status, veteran status, marital or partnership status, or any other legally protected status.
Position Information
Position Title: Part-Time Faculty | Phygital Fashion
Requisition Number: 0306071260
Location: New York City
Position Type: Part Time Faculty
Position Status: Part-Time
Department: PSD/Faculty
Responsibilities
The School of Fashion at Parsons, The New School, is seeking Part-Time Faculty to teach in our sophomore year Interaction courses. The course is divided into a Studio and Lab component:
This course exposes students to thorough and elaborate interactive concepts and techniques for applications. It is an extensive investigation in the interface, the mechanism, the controls and the aims of interactive works. Students will learn how to design and develop complex interactive projects and understand how to undertake a comprehensive research and direct their thinking process from brainstorming to final outcome. They will be given the tools to conceive, plan and develop an interactive system and they will become aware of the importance of their role in the development of interactive media.
Phygital Fashion – Referring to a mode of artistic production and representation linked to immaterial and material culture, this course will use digital strategies and tools to create fashion outcomes that exist in both digital and physical spaces. Students will analyze and study social dynamics, emotional impacts, and new aesthetic forms activated by digital technologies, and explore human relations and identities, multiculturalism, sustainability, and the expansive field of fashion. Students will explore the use of technology for creating, prototyping, making, simulating, sizing, presenting, animating, digital printing, image making, and storytelling. In this course, students will learn advanced CLO 3D skills to create: customized avatars, customized trims and hardware; 3D virtual spaces; and animation. Additionally, students are encouraged to explore subjects such as gaming, the metaverse, and digital inclusion through modes of AR/VR; and by using programs like Style3D and Blender.
Core Lab Interaction: This course serves as a complement to Core Studio Interaction. The assignments are built to work in tandem with the projects students are developing in the studio class. The Lab is designed around a series of small workshops that teach beginning and intermediate interaction design through a hands-on engagement with HTML and CSS, CLO 3D as well as Blender, Unreal Engine, Rhino, etc.
Although prior teaching experience is preferred, applicants with no prior teaching experience may apply if their professional practice speaks to qualities and skills in the programs above.
We invite applications in the form of a one-page cover letter and a resume. Please provide any links to online portfolios and/or websites to facilitate the qualification review.
Part-time faculty at The New School bargain collectively through Academics Come Together, ACT - UAW, Local 7902.
Studio Hourly Rate: $120/contact hr
Seminar Hourly Rate: $146/contact hr
Minimum Qualifications
- An advanced degree in design or equivalent professional experience.
- Experience using a variety of pedagogic methods to contextualize projects, exercises, and tools, within traditions of interface design, web design and digital product design.
- Expertise in user research (including personas, interviews, card sorting) and prototyping cycles (including flow diagrams, storyboards, sketching, wireframes, paper prototype) as demonstrated through a body of publicly shared research, scholarship, or creative practice.
- Working knowledge of CAD programs – CLO 3D, Blender, Unreal Engine, Rhino.
Special Instructions to Applicants
Please prepare a Resume/CV and Cover Letter outlining your previous relevant experience. Please include any relevant portfolio materials and/or a link to your professional website if applicable.
Posting Date: 10/11/2024
Closing Date: Open Until Filled
Supplemental Questions
Required fields are indicated with an asterisk (*).
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