Experis
SENIOR CINEMATIC ANIMATOR
Contract Duration: 18 months Worksite: Hybrid - Vancouver, BC - 3 days onsite, 2 days remote, a week
Our client, a leading video game studio, is seeking a highly creative and motivated Senior Cinematic Animator. In this position, you will be expected to work with the Animation Lead to deliver high quality animations. You will also be expected to be comfortable collaborating with Engineers, Technical Animation and Rigging Directors in the development of our animation tools, pipelines, and systems.
RESPONSIBILITIES: • Create character/creature motions through a blend of key-frame animation and motion capture. • Collaborate with Lead Cinematic Animator to implement the overall creative direction of our product. • Responsible for delivering high quality body and facial animation assets with speed and accuracy. • Assignments may include animation tests, previs, layout and final shot animation. • Assist with motion capture shoots and help defining requirements.
REQUIREMENTS: • Strong experience creating high-quality character and creature animation. • Experienced in key-frame and motion capture animation. • Have extensive experience animating realistic humans, especially facial animation. • Ability to deliver dramatic and believable character performances, as well as having a solid understanding of body mechanics, timing, weight, and composition. • Ability to be pro-active and help develop plans and make recommendations that will continually raise the quality bar for the animation team. • Experience using Maya (preferred) and Motion Builder (considered a plus). • Technical understanding of animation tools, pipelines and technical systems is a plus. • Self-motivated, organized, creative problem solver and works well with a team. Pay rate $50/HR - $65/HR
Contact Information: Lam Guan
Contract Duration: 18 months Worksite: Hybrid - Vancouver, BC - 3 days onsite, 2 days remote, a week
Our client, a leading video game studio, is seeking a highly creative and motivated Senior Cinematic Animator. In this position, you will be expected to work with the Animation Lead to deliver high quality animations. You will also be expected to be comfortable collaborating with Engineers, Technical Animation and Rigging Directors in the development of our animation tools, pipelines, and systems.
RESPONSIBILITIES: • Create character/creature motions through a blend of key-frame animation and motion capture. • Collaborate with Lead Cinematic Animator to implement the overall creative direction of our product. • Responsible for delivering high quality body and facial animation assets with speed and accuracy. • Assignments may include animation tests, previs, layout and final shot animation. • Assist with motion capture shoots and help defining requirements.
REQUIREMENTS: • Strong experience creating high-quality character and creature animation. • Experienced in key-frame and motion capture animation. • Have extensive experience animating realistic humans, especially facial animation. • Ability to deliver dramatic and believable character performances, as well as having a solid understanding of body mechanics, timing, weight, and composition. • Ability to be pro-active and help develop plans and make recommendations that will continually raise the quality bar for the animation team. • Experience using Maya (preferred) and Motion Builder (considered a plus). • Technical understanding of animation tools, pipelines and technical systems is a plus. • Self-motivated, organized, creative problem solver and works well with a team. Pay rate $50/HR - $65/HR
Contact Information: Lam Guan