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Falcon's Creative Group

CG Asset Artists (Jr. CG, CG, Sr. CG)

Falcon's Creative Group, Orlando, Florida, us, 32885

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Falcon's will not accept unsolicited assistance from recruiters or search firms for this employment opportunity. All resumes submitted by search firms to any employee at Falcon's via-email, the Internet or in any form and/or method without a valid written agreement in place from Falcon's HR/Recruitment will be deemed the sole property of Falcon's. No fee will be paid in the event the candidate is hired by Falcon's as a result of the referral or through other means.

Job Summary:

Falcon's Beyond is a diversified global entertainment, consumer experience, and technology enterprise that accelerates intellectual property activations concurrently across physical and digital experiences.

Working at Falcon's means practicing your craft among collaborative and friendly professionals. We have attracted top talent from the feature film and visual effects industries, top theme park destinations, the video game industry, and others. Our work can be experienced in theme parks, museums, zoos, aquariums, location-based entertainment venues, live events, themed restaurant, and retail locations, and more!

As a CG Asset Artist at Falcon's Creative Group, you will need to demonstrate a strong artistic ability, bringing a strong understanding of form, function, and detail, the skill to interpret concept art, plus have the technical skills to bring your work to life in Unreal Engine 5. Artists are required to be versatile and build both organic and hard surface assets. The ideal candidate has the ability to gray box and rapid prototype appealing environments from limited concept art, and a strong sense of environmental storytelling.

Essential Functions: Produce assets for incorporating into 3D models for themed entertainment, product development, and design presentations. Exhibit good color theory and technical expertise in layout, lighting, scene composition, and environmental FX. Modeling, sculpting, texturing, and assembling highly creative environment art assets, including natural environments and architecture. Creatively model from references ranging from sketches and artwork to CAD plans and schematics, showing an understanding of the goals of the design, to final, production-ready models. Create solid, high-fidelity textures of any given surface. Create shaders for environment assets, volumetrics, decals, ambient effects, etc. Manage your tasks and statuses in a production software such as Flow Pro/Shotgrid and Jira. Adaptable to changing scope and schedules. Ability to scale work for use case and deadlines. Job Qualifications and Requirements:

Must have or be able to quickly acquire knowledge of company structure (mission, goals, and objectives), and policies and procedures. At least three years of experience as a 3D artist. Strong modeling skills in Maya. Proven experience translating 2D drawings into 3D models. A firm understanding of visualization fundamentals including composition, scale, lighting, color. Experience with Unreal Engine 5 is required. Proficiency in Adobe Photoshop, Substance Painter, and Substance Designer. You have an exceptional understanding of the world around you, and a keen eye towards developing alluring and captivating environments. Proactive problem-solver. Work efficiently and collaboratively in a fast-paced environment. Familiarity with Flow Pro/Shotgrid and Jira are pluses. Degree in computer graphics or architectural visualization is preferred. Proficiency in Revit or Rhino a plus. Proficiency in Zbrush is a plus. Must possess a valid driver's license. Must be authorized to work lawfully in the United States of America. Will not require Falcon's Treehouse, LLC to commence ("sponsor") an immigration case in order to be employed (now or in the future). About Us:

Falcon's Beyond is a visionary innovator in immersive storytelling, sitting at the intersection of three potential high growth business opportunities: content, technology, and experiences.

Falcon's Beyond propels intellectual property (IP) activations concurrently across physical and digital experiences through three core business units:

Falcon's Creative Group creates master plans, designs attractions and experiential entertainment, and produces content, interactives and software. Falcon's Beyond Destinations develops a diverse range of entertainment experiences using both Falcon's Beyond owned and third party licensed intellectual property, spanning location-based entertainment, dining, and retail. Falcon's Beyond Brands endeavors to bring brands and intellectual property to life through animation, movies, licensing and merchandising, gaming as well as ride and technology sales.

Falcon's Beyond also invents immersive rides, attractions and technologies for entertainment destinations around the world. FALCON'S BEYOND and its related trademarks are owned by Falcon's Beyond. Falcon's is headquartered in Orlando, Florida. Learn more at falconsbeyond.com.

Falcon's Treehouse, LLC is a drug-free workplace and employment is contingent upon passing a drug screen. We are an equal employment opportunity employer dedicated to promoting an inclusive, diverse, and innovative environment for our employees. We provide all qualified applicants with employment consideration without regard to race, color, religion, sex, pregnancy, childbirth, ancestry, national origin, age, protected veteran status, marital status, genetic information, gender identity or expression, sexual orientation, disability, or any other protected status in accordance with applicable federal, state, or local laws.

Qualified applicants with criminal histories will be considered for employment in a manner consistent with all federal, state, and local laws. Falcon's Treehouse, LLC is committed to working with and offering reasonable accommodation to job applicants with disabilities. If you need assistance or an accommodation due to a disability with the job application process, please contact us at 407.909.9350 and let us know the nature of your request and your contact information.