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Discord

Staff Product Designer - Social Layer SDK

Discord, San Francisco, California, United States, 94199

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Discord is used by over 200 million people every month for many different reasons, but there's one thing that nearly everyone does on our platform:

play video games.

Over 90% of our users play games, spending a combined 1.5 billion hours playing thousands of unique titles on Discord each month. Discord plays a uniquely important role in the future of gaming. We are focused on making it easier and more fun for people to talk and hang out before, during, and after playing games.

Discord is your place to talk. Whether you're part of a school club, gaming group, worldwide art community, or just a handful of friends that want to spend time together, millions of people use Discord every day to create connections, hang out, and talk.

As a Staff Product Designer at Discord, you'll play a key leadership role in shaping the future of social gaming experiences. You'll help define what design quality means within Discord, and push the boundaries of how players connect across platforms.

The Social Layer (Slayer) team is defining how games integrate with Discord through a new SDK, enabling developers-from AAA studios to indies-to bring Discord's social features directly into their games, and bring content from their games onto Discord. As part of this team, you'll collaborate with UXR, Product Managers, Engineers, and Data Scientists, while also partnering with industry leaders like Xbox and PlayStation. Using your expertise in UX, UI, and prototyping, you'll craft intuitive, visually compelling integrations that create seamless social experiences for players.

If you're interested in joining a passionate team of designers that are creating fun experiences for millions of people across the world, Discord is the place to be.

What You'll Be Doing

You will craft the standard for visual caliber and quality on Slayer (your team); owning the execution and production quality, and proactively identify opportunities to uplevel the quality of your work in production as you playtest. You will collaborate with gaming platforms and game studios to tailor experiences that make sense for their UX and game's visual style. You will Partner with the Slayer Design Director to lead vision-setting initiatives on your team, bringing diverse product ideas into one cohesive vision with tactical design deliverables, and regularly present and communicate your designs to peers and executives to gain alignment. You will define and influence your team's roadmap with a deep understanding of the product space, acting as a thought leader with your XFN leads in defining the "how" of the product strategy. You will proactively share your work with the broader design organization, developing and advocating for new ways of working, as well as creating workshops and spaces to learn new skill sets. You will identify gaps or improvements for our design system and contribute UX and design patterns that address design debt, and are adopted across the design organization. You will partner with the Slayer Design Director to influence your team's culture of communication through respectfully open and honest feedback, and encouraging others to be heard and understood. What you should have

7+ years of experience designing consumer-facing products. A passion for video games and gaming experiences. Experience or passion for improving developer experiences Confidence in your ability to execute, and coach others in making design decisions, leading discussions, and communicating out to the wider organization. Compelling storytelling skills across multiple mediums with consistent experience pitching and influencing design decisions across all levels (ie. executives). Strong, pro-active communication skills, forming ideas and presenting them to your cross-functional team to develop product strategy and roadmaps. A desire to deeply understand the "why" before defining the "how" and use it to develop a strategic product perspective, and vision. A high level of design craft, and a commitment to maintaining a high bar for design implementation as you see work through from design iterations to detailed documentation, and QA. A portfolio of work on which you were the primary designer leading large-scale, high impact projects across devices, and experience in leading designers or teams at an initiative level. Experience working with, and contributing to a design system.

#LI-Remote

The US base salary range for this full-time position is $205,000 to $225,500+ equity + benefits. Our salary ranges are determined by role and level. Within the range, individual pay is determined by additional factors, including job-related skills, experience, and relevant education or training. Please note that the compensation details listed in US role postings reflect the base salary only, and do not include equity, or benefits.

Why Discord?

Discord plays a uniquely important role in the future of gaming. We're a multiplatform, multigenerational and multiplayer platform that helps people deepen their friendships around games and shared interests. We believe games give us a way to have fun with our favorite people, whether listening to music together or grinding in competitive matches for diamond rank.

Join us in our mission! Your future is just a click away! Check out our inclusion, diversity and purpose efforts, company principles, or learn more about the Life @ Discord experience!