Kelly Services
Kelly Services is hiring: Software Engineer: Graphics - IV in Washignton
Kelly Services, Washignton, WA, United States
Job details
Software Engineer: Graphics - IV
Can be 100% remote or if preferred can work onsite or hybrid if local.
Laptop will be issued.
Required
• Education & Experience in Computer Science or related field with focus on graphics
o No degree. 7+ years of work experience.
o Bachelor's degree with 5+ years of post-degree experience.
o Master's Degree with 4+ years of post-degree experience.
o PhD Degree with 2+ years of post-degree experience.
• Deep understanding of raytracing and rasterization pipelines and modern GPU architectures.
• First-hand experience writing a 3D application using a modern graphics API (Vulkan, DX12)
• Excellent programming skills (C++17)
• Solid understanding of git, CMake and CI/CD driven development
• Fluent written and spoken English skills
Preferred
• First-hand experience writing a Path Tracer using modern graphics APIs (e.g. Vulkan RT, DXR)
• Knowledge of modern real-time rendering game engines and rendering techniques, including physically-based rendering, GI, and Monte Carlo techniques.
• Familiarity with diver, compiler, and system software stacks related to graphics and experience using profilers and debugging tools for analysis.
Shift hours: 8am - 5pm
Shift Days: Monday - Friday
9746041
Software Engineer: Graphics - IV
Can be 100% remote or if preferred can work onsite or hybrid if local.
Laptop will be issued.
Required
• Education & Experience in Computer Science or related field with focus on graphics
o No degree. 7+ years of work experience.
o Bachelor's degree with 5+ years of post-degree experience.
o Master's Degree with 4+ years of post-degree experience.
o PhD Degree with 2+ years of post-degree experience.
• Deep understanding of raytracing and rasterization pipelines and modern GPU architectures.
• First-hand experience writing a 3D application using a modern graphics API (Vulkan, DX12)
• Excellent programming skills (C++17)
• Solid understanding of git, CMake and CI/CD driven development
• Fluent written and spoken English skills
Preferred
• First-hand experience writing a Path Tracer using modern graphics APIs (e.g. Vulkan RT, DXR)
• Knowledge of modern real-time rendering game engines and rendering techniques, including physically-based rendering, GI, and Monte Carlo techniques.
• Familiarity with diver, compiler, and system software stacks related to graphics and experience using profilers and debugging tools for analysis.
Shift hours: 8am - 5pm
Shift Days: Monday - Friday
9746041