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Aquent Talent

Lighting Artist Job at Aquent Talent in Redmond

Aquent Talent, Redmond, WA, United States, 98052

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This range is provided by Aquent Talent. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.

Base pay range

$36.00/hr - $40.00/hr

This is an on-site role in Redmond.

Responsibilities:

  • Creation of static and dynamic lighting using Unreal game engine software.
  • Lighting single player environments at a high level of quality.
  • Tweaking of shading materials and textures to increase the fidelity of the lighting to enhance the levels visuals and gameplay experience.
  • Contributing to the development and placing of visual effects related to lighting and atmosphere, such as light flares, fog, god rays, and camera optics.
  • Document lighting processes and technology.
  • Manage lighting solutions within our memory and performance guidelines.

Experience:

  • Understanding of CG lighting technology, both real-time and pre-rendered.
  • Understanding of lighting theory; color space, exposure, light fixtures, natural light, reflections, occlusion, etc.
  • Understanding of cinematography and dramaturgy; the use of camera technology, scene blocking, and lighting to set the mood.
  • Being pro-active in the use of lighting as a powerful tool in gameplay clarity.
  • Ability to digest the art direction and champion executing it in the game.
  • Organization, planning, and prioritization skills.
  • Experience lighting within a real-time game engine.
  • Experienced Photoshop user.

Ideal Candidate:

  • Experience and appreciation for sci-fi or first-person shooter (FPS) titles.
  • Experience developing and refining external development pipelines and vendor relations.

Aquent is an equal-opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, and other legally protected characteristics.

Seniority level

Mid-Senior level

Employment type

Full-time

Job function

Design

Industries

Computer Games

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